Digital Paint Discussion Board
Development => General Development => Topic started by: Zorchenhimer on March 01, 2007, 09:04:27 PM
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I was just wondering if I could somehow use a time stamp in a menu file or config file. I want to make either a bind or a menu that can record demos with unique file names. I think it would look something like this:
bind F7 "record $timestamp_$mapname"
I've heard that there is a build out there somewhere that automatically records demos, but I don't have it.
So, can I?
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I was just wondering if I could somehow use a time stamp in a menu file or config file. I want to make either a bind or a menu that can record demos with unique file names. I think it would look something like this:
bind F7 "record $timestamp_$mapname"
I've heard that there is a build out there somewhere that automatically records demos, but I don't have it.
So, can I?
I belive its a server-side option
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Ok. Can I? I run a server every other day or so.
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Replace the gamei386 with this:
ftp://85.214.56.218/pub/Server/gamei386.so.gz
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I'm running Windows, so I have a .dll (gamex86.dll). That won't work.
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Be patient. :) Build 17 has an "arecord" command which automatically tags on the time stamp and map name.
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I know. Just curious if it is possible with build 16.
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Oh cool, Jitspoe please hurry with Build 17, I can't wait. That is a cool new ability for the game.