Digital Paint Discussion Board
Development => Mapping => Topic started by: DRDOOM on September 06, 2004, 01:33:29 AM
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hello i me and combat have made a new map for DP its called checkpoint and it is siege. We were gonna match on it on the match servers but we found out that it crashes the servers. Does any one know y it might be doing it or how i could fix it.
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I think the source of the crash has to do with a simultaneous kill while using the weapon you spawned with. When a person carrying a weapon he spawned with dies, the weapon gets removed, however the paintball has a pointer back to the weapon for use with the death messages. The problem occurs when the server tries to get the weapon name from, well, nothing. I've rewritten this using an ID system (paintballs have a weapon ID rather than a pointer back to the paintball gun) so it should stop the crashes in the next release.
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Jits- would this crash it in pregame time? I was obs in the server while everyone else downloaded.
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Oh, it's crashing pre-game? I don't know then...