Digital Paint Discussion Board
Development => Mapping => Topic started by: maxpower on March 21, 2007, 10:58:08 PM
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I am wondering if its possible to make cs 1.6 maps with BSP, like is their a pack for it at all?
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well i'm trying to get permission from steam to use some of their maps for this game, so wait till i get a response before you do anything.
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No. Use Hammer.
well i'm trying to get permission from steam to use some of their maps for this game, so wait till i get a response before you do anything.
Good luck with that. I highly doubt they'd listen to you, and even if they did, they have no reason to let you use it. Yay IP laws!
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Hammer is messed up, i got it setup for cs but i cant even make a box map
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You can't make CS maps with BSP. They use different file formats.
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Sure you can. BSP is just the editor. Half-Life basically uses the Quake1 format. There are some differences but you can get by with BSP. I tried it at one point, but it was too frustrating. I hate the Half-Life engine with a passion.
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Really? I thought Half-life made some major changes to most anything. :|
Hmm, ignore what I said then.
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Seeing as Hammer is WorldCraft, why doesn't anyone make PB maps with Hammer? Is it possible?
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BSP > all for DP maps, compiler built in...it just works.
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I've never used hammer, so I don't know if it's possible or not.
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I'm going to guess and say that you can't because I have tried to run CS maps on Paintball and vice versa and it did not work.
Unless you are planning on remaking the map and then compiling it so it will work with Paintball.
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Nah, Hammer 2.1 onwards is locked to WAD3 textures and some other random ofrmat only for goldsrc.