Digital Paint Discussion Board

Development => Mapping => Topic started by: maxpower on March 21, 2007, 10:58:08 PM

Title: Can i use BSP to make CS 1.6 maps?
Post by: maxpower on March 21, 2007, 10:58:08 PM
I am wondering if its possible to make cs 1.6 maps with BSP, like is their a pack for it at all?
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: Spook on March 21, 2007, 11:07:06 PM
well i'm trying to get permission from steam to use some of their maps for this game, so wait till i get a response before you do anything.
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: Eiii on March 21, 2007, 11:20:30 PM
No. Use Hammer.

well i'm trying to get permission from steam to use some of their maps for this game, so wait till i get a response before you do anything.

Good luck with that. I highly doubt they'd listen to you, and even if they did, they have no reason to let you use it. Yay IP laws!
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: maxpower on March 22, 2007, 05:08:35 PM
Hammer is messed up, i got it setup for cs but i cant even make a box map
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: Eiii on March 22, 2007, 06:19:28 PM
You can't make CS maps with BSP. They use different file formats.
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: jitspoe on March 22, 2007, 07:57:09 PM
Sure you can.  BSP is just the editor.  Half-Life basically uses the Quake1 format.  There are some differences but you can get by with BSP.  I tried it at one point, but it was too frustrating.  I hate the Half-Life engine with a passion.
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: Eiii on March 22, 2007, 09:48:03 PM
Really? I thought Half-life made some major changes to most anything. :|

Hmm, ignore what I said then.
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: ViciouZ on March 24, 2007, 05:50:22 PM
Seeing as Hammer is WorldCraft, why doesn't anyone make PB maps with Hammer? Is it possible?
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: TinMan on March 24, 2007, 06:07:03 PM
BSP > all for DP maps, compiler built in...it just works.
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: jitspoe on March 25, 2007, 05:50:23 PM
I've never used hammer, so I don't know if it's possible or not.
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: KiLo on March 25, 2007, 08:00:17 PM
I'm going to guess and say that you can't because I have tried to run CS maps on Paintball and vice versa and it did not work.

Unless you are planning on remaking the map and then compiling it so it will work with Paintball.
Title: Re: Can i use BSP to make CS 1.6 maps?
Post by: ViciouZ on March 26, 2007, 11:21:27 AM
Nah, Hammer 2.1 onwards is locked to WAD3 textures and some other random ofrmat only for goldsrc.