Digital Paint Discussion Board
Paintball 2: The Game => Help and Support => Resolved Help & Support => Topic started by: kNoC on March 23, 2007, 03:07:11 PM
-
I basically need to know where to grab all these, and then how to implement them in the game, never messed around with it...
any help ?
-
I believe this link works: http://pbclanfr.free.fr/Fichiers/hr4.zip
I have them in this directory on my machine: C:\Paintball2\pball\textures\pball\hr4
Once you have them there, load your game then type "gl_highres_textures 1" in console then type "vid_restart".
Jitspoe made some newer ones but I can't find the link... Maybe he'll put it here for us.
Hope all that helps...
-
I know I'm not Jits, but... Linky thing (http://dplogin.com/forums/index.php?topic=5049.0)
-
Mucho Gracias Zorchenhimer :)
-
What I need to do is set up some kind of repository that will auto-package the latest highres textures or something...
Ah, if only my todo list were shorter.
-
I just added yours to a zip file and saved them so I don't have to go get them one at a time from Zorchy's Linky. LOL I should just go zip my hr4 directory and put it up somewhere for consumption.
-
I should just go zip my hr4 directory and put it up somewhere for consumption.
I would, but I'm positive I don't have all of 'em.
-
I have the originals and then I've over written 7 of those with the one's jitspoe made. Are there others?
I now have a backup zip of the originals and a zip of jitspoe's 7
-
I've a couple of barrel textures S8N made a few weeks ago.
-
picasso must love me, he also helps me, and doesn't treat me like a nub...
thank ya casso...
yeah, whenever some1 has a nice pack of some high-res textures, that would be a nice idea to have like a pack, or like jitspoe says a repository (kinda like gloom maps)
-
I've a couple of barrel textures S8N made a few weeks ago.
I knew I was missing some! Could you possibly post them please?
-
They must be somewhere on Keith's webspace.
Clicky. (http://www.logictechnologies.com/keith/)
*edit: Clickzorz here (http://www.logictechnologies.com/keith/textures/), all of the brls_*.jpg.
-
Thanks!