Digital Paint Discussion Board

Paintball 2: The Game => Server Discussion => Topic started by: KiLo on March 25, 2007, 10:10:16 PM

Title: Auto Demo
Post by: KiLo on March 25, 2007, 10:10:16 PM
I know a arecord command was talked about but I was wondering what the command to turn auto demo on and off was. I have tried arecord but that has not worked.

Any help would be appreciated.
Title: Re: Auto Demo
Post by: XtremeBain on March 26, 2007, 01:53:17 AM
It's currently a setting that can be enabled/disabled in the server config.
The cvar is g_autorecord.  If you want this to be made client side I would suggest voting for it in the Official Feature Vote of 2007 (http://dplogin.com/forums/index.php?topic=5060.0) topic.
Title: Re: Auto Demo
Post by: Zorchenhimer on March 26, 2007, 08:33:03 AM
arecord was added with build 17, so if you are trying with build 16 it will not work.
Title: Re: Auto Demo
Post by: KiLo on March 26, 2007, 09:12:09 AM
I have build 17 but the command arecord doesn't work for me. I'm gonna try what XtremeBain posted though.
Title: Re: Auto Demo
Post by: Zorchenhimer on March 26, 2007, 12:19:43 PM
You using pretest 3? Either way, though, if you are already recording a demo it also will not work. So try this in the console:

Code: [Select]
]stop
]arecord

Should look something like this:

Quote
]stop
Stopped demo.
]arecord
recording to ./pball/demos/_shattered_20070326_142249.dm2.
Title: Re: Auto Demo
Post by: jitspoe on March 26, 2007, 02:06:23 PM
arecord simply tacks on the map name and timestamp to your demo name.  If you type "record test", it records to "test.dm2".  If you type "arecord test", it records to "test_midnight_20070326_123456.dm2".
Title: Re: Auto Demo
Post by: buzzz on May 17, 2007, 03:54:32 PM
just write "cvar_ste g_autorecord" and this work
Title: Re: Auto Demo
Post by: buzzz on May 24, 2007, 02:16:02 PM
? ??? ?
Title: Re: Auto Demo
Post by: jitspoe on May 24, 2007, 02:21:56 PM
cvar_set g_autorecord 1