Digital Paint Discussion Board
Development => General Development => Topic started by: jitspoe on March 29, 2007, 07:23:54 PM
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Ok, this is interesting. After looking at the oddity in Kaos' screenshot where the lag dropped his framerate down to 3, I've been going around trying to reproduce it on different servers. I had a small spike on the "Raritan high School!" server where it happened. It actually caused the game to stutter and gave me a brief dip in framerate. Then I went to some foreign server with a 250 ping, consistently higher than the small lag spike I had, and it had no impact on my framerate. It's not just generic lag. Something is causing the sockets to block, I think. But what? The sockets are set to be non-blocking. Somewhere along the line, though, there's a hold-up while receiving data from the server.
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I know you posted something similar to this in the thread about lag on the EV1 Servers. If this is the server blocking the sockets this could be a problem with the EV1s and then it might be a good idea to switch to The Planet.
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This would be entirely a coding issue, I believe. Nothing to do with hosting.