Digital Paint Discussion Board

Paintball 2: The Game => Server Discussion => Topic started by: Mister_Zimbu on November 21, 2004, 08:24:58 AM

Title: The sad sad state of DP's servers
Post by: Mister_Zimbu on November 21, 2004, 08:24:58 AM
This seems to be my yearly rant on the subject.

Was playing on Apex recently, which seems to be the main place to play DP these days.

Was having a nice fun game on KOTH (albiet with "caps end round" rules ON, which is trash and should be removed from the game because that rule sucks).  Then Dye32 comes in.  Admittedly I thought he wasn't such a n00b, guess my opinion about him was wrong though.  He says he's changing the map because KOTH sucks.

Of course I point out that KOTH is a decent map and it would more than likely be changed to something worse.

I say "if you're changing it, change it to Midnight".

He responds, "Midnight sux"

"Midnight sux?"  MIDNIGHT SUX?  IF YOU DISLIKE MIDNIGHT, YOU'RE AN IDIOT, PLAIN AND SIMPLE, BECAUSE YOU CAN"T GRASP THE CONCEPT OF A MAP THAT HAS TWO PATHS.  GET THE intercourse OUT OF MY GAME YOU meddling 13-YEAR OLD intercourseTARD YOU'RE RUINING IT BECAUSE YOUR PURGING IT OF THE meddling GOOD CLASSIC MAPS LIKE MIDNIGHT

He switches the map to Icewar.  ICEWAR.  Godawful map.

Jit, please please PLEASE remove the ability for admins to change maps (and even for rcon to change maps).  The responsibility is clearly beyond what these morons can handle.

...Icewar?  Come on.


Title: Re: The sad sad state of DP's servers
Post by: Eiii on November 21, 2004, 10:43:30 AM
I agree! The servers are becoming over-crowded sprayfests. We need to teach the admins and everyone around us that TATICS is a part of this game too. And i think that 14 people on ub_cliff is crazy. ub_cliff is a 3v3, 4v4 map. I think there should be a mexumim of 6-8 people per server. That seems to work well with all maps.
Title: Re: The sad sad state of DP's servers
Post by: jitspoe on November 21, 2004, 01:43:13 PM
Well, the new rotation code has min and max player requirements, but I guess that does nothing if the admin manually changes the map.  I can't just remove those admin commands, though.  They are kind of necessary, especially with matches.  I think the problem lies in the admins, not the commands.  Why is Dye32 an admin on Apex?  You can always play on apex test -- no admins there to mess with it. :)

As for the cap ends round rule, why do you think it sucks?  I think it's good for a few reasons.

1)  Stops cap-on-the-newbie fests.  I'm sure you've seen it.  One newbie is left alive, hiding off in a corner somewhere, meanwhile the other team runs 5 or 6 caps before someone respawns or someone has mercy and kills the newbie.
2)  Promotes teamwork -- it used to be one person would grab the flag and try to cap it, while everyone else would just sit in the enemy base and wait for the flag to return and make no attempt to protect the carrier -- he's on his own!  Well, if the flag is unlikely to return to the enemy base, it basically forces people to provide support for the flag carrier.
3)  Stops repeated 1v1 flag cap exchanges.  Frequent on maps like arenaball -- the game boils down to two people running cap after cap until someone gets lucky and hits the other guy or someone forgoes the cap points and just goes for the kill.
4)  Reduces spawn kills.  As pointed out in #2, it's less likely that there are going to be hoards of enemy players in your base when you respawn.  There is little less frustratrating than being killed the second you spawn because there are like 6 enemy players sitting around in your base waiting for the flag to return from the fifth cap  run in a row.

Obviously it must be paired with the "flag must be at base" rule so it's not just the fastest runner who gets the cap.
Title: Re: The sad sad state of DP's servers
Post by: Termin8oR on November 22, 2004, 04:43:17 PM
I Would Gladly Help Some To Run New DP Servers After I Buy A New Vid Card... But Untill then I cant help you, Sorry

P.S. Lets Get New Servers Orther Then Graffiti Cause They Suck... Apex Rock!

KICK A-S-S Apex!

-Termin8oR
Title: _
Post by: IronFist on November 22, 2004, 05:09:03 PM
Post removed
Title: Re: The sad sad state of DP's servers
Post by: Termin8oR on November 22, 2004, 05:39:54 PM
Yeah.... I Hate american servers cause i get suchpoor ping so any canadian who is interested in helping me set up canadian public server(s) that would be nice

it costs money to run i hear unless you have a server already...

Contact Me: Dicerman_69er@hotmail.com   or  post it on a topic cause i check Forums more then twice a day  ( boring life! :D )

-Termin8oR
Title: Re: The sad sad state of DP's servers
Post by: loial21 on November 22, 2004, 06:01:01 PM
zimbu 2 things
 1st .......u just dont like maps where the enemy can see you coming ...as far as apex goes or graph
thanks hosting
......my suggestion is shut up and kill somone..it will make u feel better :)...or go back 2 hl2  ........
2nd btw thanks zimbu for the dp hand book u took the time to write ....to anwser your question about game spy ....use game spy arcade (you will need q2 w/no cd crack) and enter in q2 lobby  .. search by gametpye ...under "paintball"   you should be good to go
i dont think it was dye that changed the zimbu ..i was there
Title: Re: The sad sad state of DP's servers
Post by: Eiii on November 22, 2004, 08:02:19 PM
Another problem i've seen...

There's no team work. At all. Sometimes one person follows another, but that's hardly teamwork. "Teamwork" is when one person tosses a smoke grenade in teh entrance to a base where people are camping, and everyone charges in. That actually happened to me once! Fun as hell. But it doesn't happen anymore. We need to think of ways to promote teamwork. Like, having two guns complementing each other, or maybe just better maps.
Title: Re: The sad sad state of DP's servers
Post by: loial21 on November 22, 2004, 08:20:11 PM
or hows   a  boot writing a friend fire limit ...on turn of ff on servers ....:( sadly saying
Title: _
Post by: Dirty_Taco on November 23, 2004, 12:29:44 PM
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Title: Re: The sad sad state of DP's servers
Post by: Termin8oR on November 23, 2004, 05:58:01 PM
Quake2 Version Sucks For DP Anyways....
I Wish I Didnt Have To Use It At All

-Termin8oR
Title: _
Post by: IronFist on November 23, 2004, 09:28:40 PM
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Title: Re: The sad sad state of DP's servers
Post by: loial21 on November 23, 2004, 10:08:29 PM
why taco ?
" Now all we need is quake2 or any alpha lower than 10 not be able to be used and we'll be in business"

i dont get any advantage at all from it other than being able to reconnect to any q2 server ....plus i can take my q2 no cd crack .exe and then zip it to my usb and without having to install can play right then and there anywhere that has internet connection
...i will stop there and await your responce ......

ingnorantly yours
L
Title: Re: The sad sad state of DP's servers
Post by: jitspoe on November 23, 2004, 10:56:41 PM
Why are you still using Q2 again?
Title: _
Post by: Dirty_Taco on November 23, 2004, 11:39:52 PM
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Title: Re: The sad sad state of DP's servers
Post by: Delirious on November 24, 2004, 11:07:32 AM
Well hopefuly soon, we will be able to offer a new hosting server that can manage personal matches and open games.

I'm currently working on a new bot, much like paintbot. which will be able to setup and manage many paint ball servers with selectable configurations. You will be able to access the configurations from a web page or irc client. It will also record the statistics of the game play and report it back in a web page. This will be really handy for keeping track of matches and personal stats. Much like er33t used to do.

You can idle in our irc channel for daily updates and general chat

irc.enterthegame.com:6667 #apexgameservers
Title: Re: The sad sad state of DP's servers
Post by: Termin8oR on November 24, 2004, 11:18:57 AM
Thats Good News Delirious. Keep Up The Good Work! :D

-Termin8oR
Title: Re: The sad sad state of DP's servers
Post by: loial21 on November 24, 2004, 05:42:37 PM
what is frkq2?
Title: Re: The sad sad state of DP's servers
Post by: Termin8oR on November 24, 2004, 07:11:22 PM
Frkq2 is a wallhack/speedhack/aimbot for quake2 that does work on teh graffiti servers......

It is a seperate program that needs quake2 installed and acts like your normal everyday quake2 but it has the hacks built into it...

Its a CopyRight And A Hack

-Termin8oR
Title: Re: The sad sad state of DP's servers
Post by: loial21 on November 24, 2004, 09:16:59 PM
oh dear!!!  
...i can understand your concern ..during matches which i have never been in by the way ..that will change

aside from that  is this true?
with alpha haveing no bot protection it does not really matter what version the offender is using stand-alone or q2 ...both have bots and ways to oversize packets I assume .....christ im ingnorant
......cheaters suck and they know it .......jesus i will never undstand why they do what they do .......where is the fun you freaking morons .....

dear delirious......great news will apply to public servers :)???? i miss showing off the most ppg kills over 5000 :) most kills over all 40000+ (for a while (mut u suck)) and my horriable k/d ratio :) a whopping .97 ...god i suck
btw .97 k/d ratio rofl if cheated it didn't show there ..then there are those with 3.00 k/d ratio with over 10,000 kills ......hmmm  ill end there
Title: _
Post by: IronFist on November 26, 2004, 07:35:52 AM
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Title: Re: The sad sad state of DP's servers
Post by: Delirious on November 26, 2004, 08:22:31 AM
And this is a good thing!

darn cheaters!
Title: Re: The sad sad state of DP's servers
Post by: Termin8oR on November 26, 2004, 01:01:58 PM
Alpha Ver. Should Have A noCheat Or Some Simulation that runs and allows bots/hacks


-Termin8oR
Title: Re: The sad sad state of DP's servers
Post by: Eiii on November 26, 2004, 05:01:46 PM
Are you saying we should open up the standalone to bots?
Title: Re: The sad sad state of DP's servers
Post by: Termin8oR on November 27, 2004, 08:38:47 PM
Oh Oh, My bad i ment Alpha Ver. Should have Something that detects NoCheat Or Other Simulations That are run for hacks.... like a sertain " .DLL " file....
But im not sure what each has in commin other then they CHEAT.....
I WIll post a solution when i find one.

Thankz

-Termin8oR
Title: _
Post by: IronFist on November 28, 2004, 08:02:41 AM
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Title: Re: The sad sad state of DP's servers
Post by: jitspoe on November 28, 2004, 09:14:35 PM
Funny how this has moved to a discussion about cheats.  I'll just make a couple quick comments.

a)  I won't be able to implement any anti-bot-proxy code until there's a working linux version (at least the server part -- still waiting on Sad to finish porting it).
b)  Checksums... I can make them harder to hack, but as the saying goes, "obscurity is not security."  It's almost (if not entirely) impossible to make it so that clients can't hack file validation -- even if the source code is not released, you can still disassemble compiled code.  However, I do have plans to counteract cheaters as mentioned in another thread.  They might get away with it for a little bit, but when they're found out, the penalties will be severe.
Title: Re: The sad sad state of DP's servers
Post by: Eiii on November 29, 2004, 07:20:10 AM
There will always be cheaters. You can make it harder for them, and that might drop a few of them out, but there will always be some. There aren't many cheaters now, so if you do consistantly see a cheater, switch servers. Tell the admin (although that doesn't help much anymore). Anyway, cheaters don't seem to be much of a problem now. The best way to make the game better is to take out 75% of the spraying, and FORCE teamwork.
Title: Re: The sad sad state of DP's servers
Post by: loial21 on November 29, 2004, 07:52:30 PM
agreed not many people are using visually offensive hacks speed bots, aim bots etc ..but subtile ones described below are stilling being used

does not haveing a friendly fire limit warrent merit ? with out question most combat games have such a features built in....or in the very least have the friendly fire when turned on like CTF so when you hit a "Friendly"  you loose a kill ...i perfer the first being that the offending sprayer gets the boot :)  wee a server side kick "you have been kicked for spraying your teamates" not only does that help eliviate newbs shooting anything that moves ..but promotes TEAMWORK .....is fire supression a bad thing ?

2nd so you can manipulate packets in alpha just as q2 ...via client side proxy ????  sheeeet  ....!!!!
god it would be so much easier just work on your skills then spending hours wriiting cheats or the source code writers time combating these idiots ....go save a whale or sumthing be usefull ..what a waste of talent  

"However, I do have plans to counteract cheaters as mentioned in another thread.  They might get away with it for a little bit, but when they're found out, the penalties will be severe. "------------<<<hooray>>> its about time .....where can i find this thread ?
Title: Re: The sad sad state of DP's servers
Post by: jitspoe on November 29, 2004, 08:13:50 PM
In the DPL section -- thread about the zero-tolerence cheat policy.
Title: Re: The sad sad state of DP's servers
Post by: Termin8oR on November 30, 2004, 01:07:59 PM
hackers should be banned for LIFE....

-Termin8oR
Title: _
Post by: Dirty_Taco on December 02, 2004, 01:18:00 PM
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Title: Re: The sad sad state of DP's servers
Post by: BabyGurl on December 17, 2004, 09:12:37 AM
How do you "record a demo" to catch them anyway? I never understood that feature.
Title: Re: The sad sad state of DP's servers
Post by: jitspoe on December 17, 2004, 02:02:58 PM
Type "record <demoname>" at the console.
Title: Re: The sad sad state of DP's servers
Post by: loial21 on June 27, 2005, 08:15:46 PM
Ok last Sat night I invited 3 of the Top clan leaders to download this. They like the alpha  and all but where is everyone they literly wasted 2 hours waiting. HELLO IS ANY ONE OUT THERE?
Title: Re: The sad sad state of DP's servers
Post by: Eiii on June 27, 2005, 11:11:22 PM
what? What alpha? Of what? What?
Title: Re: The sad sad state of DP's servers
Post by: loial21 on June 28, 2005, 12:43:28 AM
Saturday night I told some old AAO buddies from aa 1.7 and on to download this mod (alpha 14), following this eiii sorry did not specify my apology?  They liked the Mod but all the action I promised was not there,  they waited some 2 hours for some players to join. Long two sentences short, they wasted 2 hours of their life waiting for competition.  Tonight the server again was half full which is a good thing. My point is ween people off the current popular maps into the non realistic maps. Lol jk Make small maps for the small minded and you will have happiness.

BTW bogwood was the siz nit tonight along with Antioch

i had over 14 players ..very proud


** edit for those AAO players its was FILO, IDS, (D_O) Clan leaders they have heard nothing bad about the mod but when downloaded no action.

Eiii I was trying to get some serious FPS gamers to join. Lets hope we can get thier clans,  are huge (over 100 members) and LEET. My point is to expand these clan wars to the same engine that we hope to evolve to.

Shorter faster maps gents that you can live with.
Title: Re: The sad sad state of DP's servers
Post by: Eiii on June 28, 2005, 03:18:03 AM
Ooh... I get what you were saying. We really don't need 100 members. too many.
Title: Re: The sad sad state of DP's servers
Post by: loial21 on June 28, 2005, 03:49:06 AM
Again Jitspoe ,  Just the sarcasm we need

You completely ignored my point, so very typical and moronic Eiii

this is getting old and so is your biasism. Until u peal Ur lips from Ur tate, please shut up Ur not doing any one here any good :L)

Go  make a small map please.

And be nice to others u smelly thing u
Title: Re: The sad sad state of DP's servers
Post by: Murdock on June 29, 2005, 12:48:39 AM
It's surprising this game is still played considering that the detectives far outweigh ppl like Jit who try to improve the game. Ppl like protour or tourpro or w/e complain of camping. I explain the "new" concept of guarding the flag in a ctf game, and suddenly I suck rooster and am no good at the game. Good thing he is allowed to spam server msgs about my fellatio skills to the whole group trying to play the game. Mature, really.

Then a few moments ago, we have a nice, large game on castle1. Game over, it goes to midnight, and everyone leaves. I love that map, most ppl, apparently, don't. All but two ppl leave, so I find a server with a few ppl playing pbcup, which for some odd reason, I like. I join, they tell me to join obs, cause ppl aer being shown stuff. I say, ok, Ill watch, no kills. Since I dont join obs, I get a kick warning. Wtf is wrong w/ppl.

/rant
//hot and aggrevated
///late and drunk
Title: Re: The sad sad state of DP's servers
Post by: loial21 on June 29, 2005, 01:16:52 AM
First Murdock please do not let the kick warning bother you. Can you please provide the server name you were giving a kick warning. Can you also explain why you did not follow admin's wishes?

IOD server has been called out to update. FYI

Speaking of why do they still appear on alpha server list and graph does not? They still have not updated thier server list fist and second they are how many builds behind.

Fair is Fair Jitspoet

 
Title: Re: The sad sad state of DP's servers
Post by: jitspoe on June 29, 2005, 01:33:04 AM
Heh, there's always at least one server playing pbcup.  Usually 5 or 6.

IOD is only 1 build behind.  Graffiti is like... I dunno, 5?  IOD has the 1.8x build while graffiti is still on 1.7x.  But yeah, they need to update.  There are some handy new things in 1.81.  Handy things that just might happen to help identify cheaters, which you so hate. :)  That's as much detail as I'm going to go into on the subject.  Herb said he was going to update it a while back, but it hasn't happened yet for whatever reason.  I suggset that we all keep bugging them until they update. :)
Title: Re: The sad sad state of DP's servers
Post by: loial21 on June 29, 2005, 02:36:05 AM
Thanks.
How many builds behind and poor maps and admin abuse does it take to make a server not appear on the server list?

Notice I am not taking sides just wanting to understand bottom line logic.

Jitspoet why not open the subject of cheating and be specific, this is a open forum?

 If you don't have the time do retort with out being specific then say so then make time, at that point make time to justify allowing cheats/and or spoofs above all else.

Otherwise why be coy roy?

I'm witnessing a trend where the exceptors of any map is fine is being finely suppressed by few opinionated professional mappers/developers. When they should being worried about cheating/spoofing more than the aesthetic of one's player skin and or map.
Title: Re: The sad sad state of DP's servers
Post by: jitspoe on June 29, 2005, 01:54:17 PM
Think about it.  How many times have you seen software protection go uncracked?  Ever?  If it's popular enough, somebody will find a way to crack it.  And this is closed-source protection that full companies have dedicated millions of dollars and many years of research and development to.  It's often cracked before the software is even on the shelves and rarely more than a day afterward.  Why is this?  Because it's impossible to make something 100% crack proof.

This means we need to target the cheaters rather than the cheatsDetect cheats not try to disable them.  How (or even if) they're detected is being kept under wraps because if I go into specifics it will be far too easy for cheaters to circumvent the detection.

That being said, when was the last time you saw someone cheating?
Title: Re: The sad sad state of DP's servers
Post by: loial21 on June 29, 2005, 07:02:23 PM
I dont know when was the last time Ganja or Bob played?  ;)

Or any one from those clan / hacks

With that being said what about spoofing.
Title: _
Post by: IronFist on June 29, 2005, 09:41:03 PM
Post removed
Title: Re: The sad sad state of DP's servers
Post by: jitspoe on June 30, 2005, 01:08:21 AM
Should I find a cure for cancer and create world peace while I'm at it? ;)
Title: Re: The sad sad state of DP's servers
Post by: loial21 on June 30, 2005, 03:10:06 AM
Quote
That being said, I don't see why we need to expend effort on it when there is other stuff to do./quote]
Title: Re: The sad sad state of DP's servers
Post by: loial21 on June 30, 2005, 03:27:50 AM
I did not see one logical argument to protect the honor (integrity) of a moral player's name sake. 

Jitspoet,
   No i desire I sense of urgency to be fair and balanced. GOD DANGIT JITS NOW I'M  A FOX NEWS correspondence.

Ironfist,
   Again I re-interate turn your focus of hacking to the good side, then we will be impressed. Untill then type away on the forum and spoof away  on the servers. Your kind is shunned and laughed at as being a pathetic scourge.


Title: Re: The sad sad state of DP's servers
Post by: Eiii on June 30, 2005, 03:54:07 AM
"Fox news"


"Balanced"


Hahahaha...
Title: _
Post by: IronFist on June 30, 2005, 09:15:17 AM
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Title: Re: The sad sad state of DP's servers
Post by: Brewsky on June 30, 2005, 11:21:04 AM
I wanna go back to the original topic that zim posted.  I just wanna say I just began playing again recently and got v. 14 and I am totally impressed.  I like the jamming, I like the cap-ends-round, I think that excrement should have been done years ago.  Finally its centering more on tactics and aim, and not "spray the corner until someone runs into it"  good job  :-*
oh yeah, i wanna give a shout out to all my niggwas in the southside, to my lover merl, my ho-on-the-side DirtyTac-ho, and my babies daddy Tray-Tray. 

-Brew
Title: Re: The sad sad state of DP's servers
Post by: loial21 on June 30, 2005, 07:22:37 PM
Ironfisting like I said your not as half as bad as I think you are ;(