Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Topic started by: bung-alope on April 17, 2007, 09:59:41 PM

Title: Chat rate limit?
Post by: bung-alope on April 17, 2007, 09:59:41 PM
I haven't seen anything implemented for it in my cfg files...

Would it be possible at all to put a rate limit on chat? It's incredibly obnoxious when immature players scroll text after every kill/death/spawn.

Maybe something that could detect duplicate text scrolling so regular chatters wouldn't suffer from rate limiting?
Title: Re: Chat rate limit?
Post by: Cobo on April 17, 2007, 10:16:30 PM
I dont think this is implemeted, but you can vote for it on the next build thread.
For now you could just ignore the persons that spams text.
Title: Re: Chat rate limit?
Post by: Zorchenhimer on April 17, 2007, 11:42:12 PM
Official Feature Vote of 2007 (http://dplogin.com/forums/index.php?topic=5060.0) ;)
Title: Re: Chat rate limit?
Post by: Chef-Killer on April 18, 2007, 10:33:06 AM
If you are a server admin, you can do:

Code: [Select]
cvar_set floodprotect 1
It helps a little bit, because they have a limit for some seconds. If they reach this limit, they can't spam for 10 seconds.
Title: Re: Chat rate limit?
Post by: KiLo on April 18, 2007, 11:48:28 AM
They can spam about 4 lines before the 10 seconds goes into effect.
Title: Re: Chat rate limit?
Post by: Chef-Killer on April 18, 2007, 12:10:01 PM
I know :)

It helps a little bit, ...
Title: Re: Chat rate limit?
Post by: jitspoe on April 18, 2007, 04:28:47 PM
cmdfloodprotect -- this sets a limit on basically all commands that can be spammy (in seconds).  Originally I had it set to 1 second, but many people complained about not being able to recon fast enough, so the default was bumped down to 0.2 seconds.