Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: bung-alope on April 17, 2007, 09:59:41 PM
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I haven't seen anything implemented for it in my cfg files...
Would it be possible at all to put a rate limit on chat? It's incredibly obnoxious when immature players scroll text after every kill/death/spawn.
Maybe something that could detect duplicate text scrolling so regular chatters wouldn't suffer from rate limiting?
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I dont think this is implemeted, but you can vote for it on the next build thread.
For now you could just ignore the persons that spams text.
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Official Feature Vote of 2007 (http://dplogin.com/forums/index.php?topic=5060.0) ;)
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If you are a server admin, you can do:
cvar_set floodprotect 1
It helps a little bit, because they have a limit for some seconds. If they reach this limit, they can't spam for 10 seconds.
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They can spam about 4 lines before the 10 seconds goes into effect.
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I know :)
It helps a little bit, ...
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cmdfloodprotect -- this sets a limit on basically all commands that can be spammy (in seconds). Originally I had it set to 1 second, but many people complained about not being able to recon fast enough, so the default was bumped down to 0.2 seconds.