Digital Paint Discussion Board

Development => Mapping => Topic started by: clone on May 06, 2007, 07:08:18 PM

Title: Bumpy floor?
Post by: clone on May 06, 2007, 07:08:18 PM
Hey Jitspoe I'm new to mapping but i made a map and when i play in it the floor feels bumpy, its not supposed to be and it doesn't look bumpy, i created a room and built my map inside it. I'm pretty dam sure there are no leaks. My maps is a box map kinda like blitz. With one flag in the middle. I tried changing the textures but that doesn't do anything. Other people tested it and said it was bumpy. Please help!!!
Thanks Clone
Title: Re: Bumpy floor?
Post by: lekky on May 07, 2007, 10:56:48 AM
sorry i cant help you myself clone, but before anyone who can gets here might be good to post the map file or a screenshot?
Title: Re: Bumpy floor?
Post by: nightryder on May 07, 2007, 05:32:56 PM
i asked him to let me see the .map but he accused me of trying to steal his idea ;)
Title: Re: Bumpy floor?
Post by: Spook on May 07, 2007, 05:40:48 PM
Hahaha, if it's just a box like blitz, there's really nothing much to steal.
Title: Re: Bumpy floor?
Post by: jitspoe on May 07, 2007, 08:44:05 PM
Sorry, but I have no clue what you're describing here, unless maybe it's really poorly constructed and has excessive r_speeds causing poor framerates and choppiness.

Type "r_speeds 1" at the console.  If the wpoly value goes above like 2000, you have issues.  Probably too much detail in an open area.