Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: jitspoe on January 10, 2005, 08:46:43 PM
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I think one of the problems with empty pball servers is you can't do ANYTHING until another player joins. I was thinking of creating kind of a "limbo" state where someone who connects to an empty server could "play", but no points would be scored, or the score would simply reset when another player joined. Thoughts?
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Play as in...?
Bots?
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yes! , yes! , yes!
acebots included ? i need something that shoots back whilst i hone my skilz
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Play as in be able to walk around the level, pick up items, and shoot.
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yes I would love that , good idea
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I like bots more. But they shouoldn't show up in the player count by the server.
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is not that a server side issue
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Bots have never shown up on the server player count.
I suppose I could put in an option to throw in a bot or two until other players join. That would probably be easier since I wouldn't really have to change anything, but I wouldn't be able to reset the score when someone joins... probably doesn't matter that much.
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i could have sworn that the ace bots showed up in the player count in gsa
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Nope. The player count is done in the engine. The bots are done in the game dll.
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oh come on, guys!
try starting a game with Deathmatch mode, and you will be able to run around and pick up stuff and shoot etc, i think this will as well work on a public server (when you dont create your own game), if you can change the map :)
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No changing map. I'm pretty sure that would be a bad idea.
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***crickets*** Hello?
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hello, lets play some pball!!!
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im at work gimme one hour ..se ya on the server side