Digital Paint Discussion Board

Development => Mapping => Topic started by: Sniper7 on June 06, 2007, 03:37:24 PM

Title: Question about a Texture
Post by: Sniper7 on June 06, 2007, 03:37:24 PM
Hey guys I just started mapping about last Wednesday and have been reading the forums for help. most questions i have found Ive found answers for just by searching the forums. But this one i cant find a answer for and didint want to waiste a long time trying to figure it out... So I figured one of you guys knew the answer and could save me a bunch of time....

 I've seen on a few maps Ive played a "Glassy" texture.. to me it looks just like glass,,, something like that yellow  bunkers on blitz,but without the yellow tint,, more of a very light grayish tent... is this texture a stock texture or what? ... Any help would be appreciated, Thanks
Title: Re: Question about a Texture
Post by: jitspoe on June 06, 2007, 03:41:07 PM
It's a stock texture.  The reason it's greenish is because of the lighting.
Title: Re: Question about a Texture
Post by: Sniper7 on June 06, 2007, 03:59:33 PM
oh ok,, can you tell me the neame of this texture please?
Title: Re: Question about a Texture
Post by: jitspoe on June 06, 2007, 06:19:57 PM
glass1, I think.  It's the only glass texture there is.
Title: Re: Question about a Texture
Post by: Sniper7 on June 07, 2007, 12:38:39 PM
Ok,, thanks,, i must have did something wrong then as far as prepping that texture to work maybe lighting or something im not real sure, but when i apply the texture it looks like cement and cant see through at all
Title: Re: Question about a Texture
Post by: y00tz on June 07, 2007, 01:04:19 PM
 I was going to mention this earlier.. in the surface pane (hit 's' if you don't see it), check the 'trans33' flag then hit 'apply brush'

-y00tz
Title: Re: Question about a Texture
Post by: Sniper7 on June 07, 2007, 02:03:01 PM
Thanks a buch,,, this fixed my problem : )