Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: Spook on June 08, 2007, 04:26:12 PM
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Well, this was one hell of a project, i'll tell you that. I'm still having issues with skies, and if i can't get them resolved, i'll make it look better atleast, but i took a few screenies of what i got.
Also, i realized it was just a tad bit dark, so i raised the sun light by 50 to make it look alittle better.
Pay no attention to the FPS, that will be way off... My CPU was running at 100% because of the compile :P
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Download please Spook.
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i'm doing lighting touch-ups, and reworking the sky to see if i can get a feasable image. Until then gaze at the screenies.
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Alright I was just thinking of giving it a test run while I'm on.
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you have blue and purple for teams
but in the screen shot description you said red and you have red base indicators but purple as team 1 or 2
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that was just a DM spawn... randomly picked a color to join on. None of the entities are complete yet, so that is also another reason why it is only screenshots
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Wouldn't it show all or no colours beside your colour then?
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(http://dplogin.com/forums/avatars/anticrates1.gif)
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Whats wrong with crates in the market area of town? eh, they supposed to carry everything by hand?
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Post removed
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Pretty cool Spook :D
Can I please see an up close screenshot of this?
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I'd have to run it through a whole new compile =[, i can tell you it's a wheelbarrow i found from s8n, and a well i made.
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What are the r_speeds like in that outdoor area? Looks like it might be pretty rough for some computers.