Digital Paint Discussion Board

Development => General Development => Topic started by: Money on June 27, 2007, 09:52:53 PM

Title: Rotating Crosshair
Post by: Money on June 27, 2007, 09:52:53 PM
i somehow lost ch8.tga and my crosshair somehow started to rotate. with a little testing i figured out it was loading ch8 .pcx . ch8a.pcx , and ch8b.pcx in rapid succession which makes it look as if rotating.

to get the crosshair to work u must delete ch8.tga and place the added files in pball/pics . then when ingame type crosshair 8 in console . (be sure to backup files)
Title: Re: Rotating Crosshair
Post by: Zorchenhimer on June 27, 2007, 10:25:22 PM
That is done by a script, btw.

Code: [Select]
pics/ch8
{
{
sharp
map pics/ch8.pcx
alphamask
anim .03
pics/ch8.pcx
pics/ch8a.pcx
pics/ch8b.pcx
end
}
}
Title: Re: Rotating Crosshair
Post by: jitspoe on June 27, 2007, 10:42:07 PM
That's the default behavior.  Was it not doing this before?
Title: Re: Rotating Crosshair
Post by: Money on June 27, 2007, 10:49:41 PM
no it wasnt it was as ch8.tga was until it somehow got deleted
Title: Re: Rotating Crosshair
Post by: jitspoe on June 28, 2007, 03:29:51 PM
Is that a custom crosshair?   I don't think I ever included a ch8.tga in any of the builds, just the pcx files.
Title: Re: Rotating Crosshair
Post by: Money on June 28, 2007, 03:41:51 PM
yea i modified the .tga so if it ever was included it was modified anyways
Title: Re: Rotating Crosshair
Post by: Corporal Perez on July 16, 2007, 05:54:13 AM
How do you make crosshairs look nice becuse they always get enlarged