Development => Mapping => Topic started by: DAMIEN on February 23, 2005, 09:10:55 PM
Title: BSP Questions
Post by: DAMIEN on February 23, 2005, 09:10:55 PM
How do u know when u are making an object that a player will or will not be able to jump on it? Do u need to know the height of the player?
Wish someone would make an ubber guide to BSP!!! Anything and anything anyone might want to know! MUHAHAHA!
Title: Re: BSP Questions
Post by: jitspoe on February 24, 2005, 01:50:09 AM
The height of the player is 56 units. Most jumpable boxes are 32 units. Also, a note when making maps: always make them at or above 0 on the z axis. This ensures that people with higher framerates won't have an unfair advantage because of the q2 physics rounding glitch.