Digital Paint Discussion Board
Development => Mapping => Topic started by: the-elementalist on July 05, 2007, 11:32:12 PM
-
Okay, for the record, the map I'm talking about in this map won't be released (my maps aren't that good yet), I use them to play LAN matches with my mates, but I'm stuck trying to find that 'ice' texture that's in the jail in nhb and in the middle in... I think it's one of the propaint maps.
I only have the default textures (the ones that come with the download off the site), so, is there something I need to do to them, or must I find it elsewhere?
-
don't recall of the top of my head, but is it switzsnowfull.jpg?
edit:
propaint ice is a metal texture... nhb looks like glass
-
the texture doesnt make it slippery its a flag or sumthin . click the brush you want to slippery then hit 's' and the check the slick box and you will have a slippery brush. i think thats what you wanted to know, i may be wrong.
-
Yes, thank you nightryder that was exactly what I was looking for :D!
-
no problem
-
Rather than making a whole new topic, I though I'd just repost here;
A two part question:
1) I know you can custom sounds to maps, is it possible to use .wav files?
2) If yes, how do I set it up to make the sound play at the start of the round (like the "What time is it? Dodgeball time!" sound effect)?
-
You can't time anything to rounds. You can get the sounds to play every x+random seconds, or when a player enters an area, but that's about it.
-
You can play wav files with a target_speaker, however there is currently no round start trigger, so you couldn't make the sounds play at the round start.
-
Okay, cheers all.