Digital Paint Discussion Board
Digital Paint Community => Other Stuff => Topic started by: Dye32 on April 18, 2005, 11:37:34 PM
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i just recently reformatted my computer and i installed all the drivers i needed even the card. i used to get 300-400 fps and now i get 75.. i have the latest driver for the card..im trying to get it back up in the 300's at least... if ne1 who can help me that will be great.
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well i checked to see if my vsync for both n they show that they r off. after i reformatted my computer (Dell Dimension 2400: 512mb of ram, Nvidia GeForce 5700LE 128mb) Dell told me to install the drivers in the order: chipset, audio, video, network... i have a dell resource cd that has the drivers but instead of installin the video driver that was on the dell resource disk i installed the driver for the GeForce.. Should i install the other driver? Would it make a difference?
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Try unchecking and rechecking vsync in the options. Certainly sounds like you have it on and your monitor refresh rate is 75hz (LCD?)
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i had this problem as well
what jits said , no way for me to fix this.
nvidia drivers
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Lies, there is a way to fix this. Jits is right.. your framerate is synching to your monitor refresh rate, thats why it stays at 75-85fps. If my geforce2 could turn vsync off, im pretty sure you guys can.
FOR QUAKE2 and DP, you have to type cl_maxfps 0 or cl_maxfps 200 or whatever before it will actually go any farther then your monitors refresh rate. This will cap your fps to whatever your card can handle or what you like. 0 is unlimited(not sure if this works for quake2 or not) And yes, when you go over your monitors refresh rate, horizontal tearing occurs.
My old geforce2 could pull about 150, but now my 6800GT pulls 1000fps at all times, so i cap it around 200fps.
It's not the nvidia drivers...
Hope this helps!
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The only way for me to turn vsync off is to start the game and then reopen video options and toggle vsync on/off no matter if I am using q2 or alpha's option menu.
*Joins game, checks fps by striking bounded key to timerefresh cmd and cl_maxfps cmd , curse thy q2 vsync toggle cluster phawq, its reading 59.999 on the time refresh and 90 on the CL_maxfps reading. OK time to open up the q2/alpha video options and retoggle that bugga and set my cl_maxfps to 125 which is what Bain perfered us to do if we are LPBers. Ok now its time kick it up a notch.
*Rejoins game and strikes the "timerefresh" bounded key, holy freaking cow 640.999 FPS. WTF????!!!!!!!
Ok not what I capped it out at but oh well it works. :)
Did not say it was nvida drivers was the cause lol just stating what I have this also applied to my groovy 3dfx voodoo 3500, who;s drivers were superior to my nvidia drivers untill I need gl support.
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timerefresh ignores max_fps...
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Having to cycle vsync is a bug in build 14. To get around it, disable vsync in your video driver optoins. It's fixed for the next build.
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more like a q2 bug.
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riiiiight...