Digital Paint Discussion Board
Development => Mapping => Topic started by: Fullmetal_Steeb on July 27, 2007, 04:49:25 PM
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I used sky3 in my map while making it (the night sky), but when I compile the map to see what it looks like so far, It always shows up as a daytime sky... Is that just when you use qbsp vis rad? Will it show as a night sky in the final compile? And if It's supposed to show as night sky in the qbsp vis rad one, what am I doing wrong to make it show the day sky?
-Steeb
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To really set the sky you have to set which sky you want to use in the worldspawn- so add the key 'sky' 'pbsky3'.
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Thank you.