Digital Paint Discussion Board

Digital Paint Community => Other Stuff => Topic started by: y00tz on August 08, 2007, 07:34:04 PM

Title: Heh, Doom 3 lighting.
Post by: y00tz on August 08, 2007, 07:34:04 PM
Haha check out the picture on the right side: http://uncyclopedia.org/wiki/Doom_3


(For those too lazy to click)
The caption reads:
http://uncyclopedia.org/wiki/Image:Black.png
Quote
As you can see, Doom 3 has the most advanced shadow rendering system of any current system
Title: Re: Heh, Doom 3 lighting.
Post by: jitspoe on August 08, 2007, 10:54:02 PM
You've been reading my quakesrc posts, haven't you?
Title: Re: Heh, Doom 3 lighting.
Post by: y00tz on August 09, 2007, 12:07:11 AM
/me  thinks for a second...

Haha maybe, did you post this on there? If so, sorry man :P Or do you just dislike the amazing Doom 3 "lighting"?

I'm actually a pretty big fan of the game, and the engine..
Title: Re: Heh, Doom 3 lighting.
Post by: jitspoe on August 09, 2007, 12:26:15 AM
haha, no problem - just giving you a hard time.  It's really not that bad if you adjust the gamma, though I tend to prefer precalculated radiosity as it has softer and more realistic lighting.
Title: Re: Heh, Doom 3 lighting.
Post by: Apocalypse on August 09, 2007, 10:36:02 AM
That was short lol why is there a picture of a black square?
Title: Re: Heh, Doom 3 lighting.
Post by: Eiii on August 09, 2007, 04:17:41 PM
Someone missed the joke.

Also, precalculated radiosity + real time lighting effects is my preference. ;)
Title: Re: Heh, Doom 3 lighting.
Post by: Cobo on August 09, 2007, 04:33:30 PM
I like fullbright games the best.