Digital Paint Discussion Board

Development => Mapping => Topic started by: Caboose on August 20, 2007, 12:17:20 PM

Title: Models
Post by: Caboose on August 20, 2007, 12:17:20 PM
Just a quick question about the models... do they show up in qbsp.bat, or do I have to final compile it?
I've entered "model" in the "key" and "models/plants/bigleaf2.md2" in the "value" but the plant's not showing up. Any help on the matter?
Title: Re: Models
Post by: Zorchenhimer on August 20, 2007, 01:23:23 PM
do they show up in qbsp.bat?

Yes.
Title: Re: Models
Post by: Caboose on August 20, 2007, 01:24:40 PM
Well then I must have done it wrong. Any more help?
Title: Re: Models
Post by: Zorchenhimer on August 20, 2007, 01:28:04 PM
What seems to be the matter? Screenies?
Title: Re: Models
Post by: Caboose on August 20, 2007, 01:29:48 PM
Take a look.......... it just doesn't show up in the qbsp.bat
Title: Re: Models
Post by: Zorchenhimer on August 20, 2007, 01:34:30 PM
Is there a box where the plant should be (with that 'missing texture' texture)?
Title: Re: Models
Post by: Caboose on August 20, 2007, 01:44:50 PM
No there's just nothing. But I think I may know the problem now.

Edit: problem fixed, for some reason I had to rename the map...>_<

Has anyone made a tree model? Also, are there any more models that I can download?
Title: Re: Models
Post by: Zorchenhimer on August 20, 2007, 02:05:05 PM
As of yet, there are very few models made for this game (to be used in maps). Take a look at these threads though:

http://dplogin.com/forums/index.php?topic=7858
http://dplogin.com/forums/index.php?topic=7687.0

Basically, if you want a model of an object, you have to make it.
Title: Re: Models
Post by: Caboose on August 20, 2007, 02:21:43 PM
This is confusing........ how would you make the 3D image then paint it? Is there a program?
Title: Re: Models
Post by: Zorchenhimer on August 20, 2007, 02:41:30 PM
Well, you don't paint it, you skin it. And there are numerous programs for modeling. Some good ones:

3DS Max (http://usa.autodesk.com/adsk/servlet/index?id=5659302&siteID=123112)
Blender (http://www.blender.org/)
Wings3D (http://www.wings3d.com/)

There are tuts all over the place. Here is one site for Blender: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
Title: Re: Models
Post by: Caboose on August 20, 2007, 02:43:32 PM
Tuts? Which is the best one?
Title: Re: Models
Post by: Zorchenhimer on August 20, 2007, 02:48:22 PM
I donno. Read them all. ;)

Haha, but a good place to start would be the one on Wikibooks for blender. You could also take a look at Wings3D's forum: http://p212.ezboard.com/bnendowingsmirai

And if those still don't satisfy, to Google! :D
Title: Re: Models
Post by: Caboose on August 20, 2007, 02:49:37 PM
I think I'll go with Blender....

....This is so confusing....>_< I have no idea what the heck I am doing....
Title: Re: Models
Post by: Cobo on August 20, 2007, 03:18:01 PM
Qbsp is the compiler, I have no idea what you are talking about.
Title: Re: Models
Post by: Caboose on August 20, 2007, 03:30:25 PM
I'm talking about Blender...
Title: Re: Models
Post by: Zorchenhimer on August 20, 2007, 05:13:14 PM
....This is so confusing....>_< I have no idea what the heck I am doing....

I would suggest starting with Wings3D. Make a simple model (use a basic shape, as long as it isn't a cube), and find a way to convert it to the skm (or md2, but skm is better) format. Don't worry about skinning it for now.

I forget how (or rather what programs to use) to convert the model. y00tz knows, as well as a few others. Can't remember right off the top of my head.
Title: Re: Models
Post by: Cobo on August 20, 2007, 06:04:30 PM
I'm talking about Blender...
Sorry, I was refering to the beggining of the thread.
Title: Re: Models
Post by: Caboose on August 21, 2007, 01:34:27 AM
So use Wings3D?
Title: Re: Models
Post by: y00tz on August 21, 2007, 01:37:31 AM
You would actually benefit much more by going to Blender's or Wings 3D's forums and posting for help there.  We can only tell you what you need to do for Paintball 2, we can't teach you the art of 3D modeling.  As for "is there any models" yes, there are some in production, to be released soon*.  However, I wouldn't recommend making any models to put into the game until you've spent a few months practicing 3D modeling and have followed lots of tutorials. 

-y00tz



*y00tz time
Title: Re: Models
Post by: Apocalypse on August 21, 2007, 10:07:46 AM
Also remember even if you can make a model of car or something you can still walk through it.
Title: Re: Models
Post by: Caboose on August 21, 2007, 11:25:49 AM
So go to their forums and ask them how to use the program?
Title: Re: Models
Post by: Zorchenhimer on August 21, 2007, 11:54:02 AM
So go to their forums and ask them how to use the program?

Read the 'getting started' tuts first, so you don't look like an idiot. But yea, they can help you out better than we can when it comes to modeling.
Title: Re: Models
Post by: Caboose on August 21, 2007, 11:56:08 AM
so you don't look like an idiot.

Too late! xD