Digital Paint Discussion Board
Development => Mapping => Topic started by: Caboose on August 20, 2007, 12:17:20 PM
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Just a quick question about the models... do they show up in qbsp.bat, or do I have to final compile it?
I've entered "model" in the "key" and "models/plants/bigleaf2.md2" in the "value" but the plant's not showing up. Any help on the matter?
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do they show up in qbsp.bat?
Yes.
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Well then I must have done it wrong. Any more help?
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What seems to be the matter? Screenies?
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Take a look.......... it just doesn't show up in the qbsp.bat
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Is there a box where the plant should be (with that 'missing texture' texture)?
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No there's just nothing. But I think I may know the problem now.
Edit: problem fixed, for some reason I had to rename the map...>_<
Has anyone made a tree model? Also, are there any more models that I can download?
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As of yet, there are very few models made for this game (to be used in maps). Take a look at these threads though:
http://dplogin.com/forums/index.php?topic=7858
http://dplogin.com/forums/index.php?topic=7687.0
Basically, if you want a model of an object, you have to make it.
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This is confusing........ how would you make the 3D image then paint it? Is there a program?
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Well, you don't paint it, you skin it. And there are numerous programs for modeling. Some good ones:
3DS Max (http://usa.autodesk.com/adsk/servlet/index?id=5659302&siteID=123112)
Blender (http://www.blender.org/)
Wings3D (http://www.wings3d.com/)
There are tuts all over the place. Here is one site for Blender: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
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Tuts? Which is the best one?
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I donno. Read them all. ;)
Haha, but a good place to start would be the one on Wikibooks for blender. You could also take a look at Wings3D's forum: http://p212.ezboard.com/bnendowingsmirai
And if those still don't satisfy, to Google! :D
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I think I'll go with Blender....
....This is so confusing....>_< I have no idea what the heck I am doing....
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Qbsp is the compiler, I have no idea what you are talking about.
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I'm talking about Blender...
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....This is so confusing....>_< I have no idea what the heck I am doing....
I would suggest starting with Wings3D. Make a simple model (use a basic shape, as long as it isn't a cube), and find a way to convert it to the skm (or md2, but skm is better) format. Don't worry about skinning it for now.
I forget how (or rather what programs to use) to convert the model. y00tz knows, as well as a few others. Can't remember right off the top of my head.
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I'm talking about Blender...
Sorry, I was refering to the beggining of the thread.
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So use Wings3D?
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You would actually benefit much more by going to Blender's or Wings 3D's forums and posting for help there. We can only tell you what you need to do for Paintball 2, we can't teach you the art of 3D modeling. As for "is there any models" yes, there are some in production, to be released soon*. However, I wouldn't recommend making any models to put into the game until you've spent a few months practicing 3D modeling and have followed lots of tutorials.
-y00tz
*y00tz time
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Also remember even if you can make a model of car or something you can still walk through it.
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So go to their forums and ask them how to use the program?
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So go to their forums and ask them how to use the program?
Read the 'getting started' tuts first, so you don't look like an idiot. But yea, they can help you out better than we can when it comes to modeling.
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so you don't look like an idiot.
Too late! xD