Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: ViciouZ on September 04, 2007, 03:34:20 PM
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Wow, the forums are so broken. 7th attempt to post this.
Anyway, this is a simple new CTF map with lots of barrels.
This map looks best with hr4_kaos.zip.
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I just play tested this with bots and everything seems to be in order. r_speeds look pretty decent even around the water. I also didn't notice any misalignments.
So with that, said very nice work good sir.
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Having said that, this map is tooooo plain Vic, use some imagination!
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It's not meant to have imagination!
But maybe I'll convert it into 4team?
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Ugh once maps get converted into 4 team they suck. The only 4 team map that is decent is winter1.
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Hey Vic where can I get hr4_kaos.zip?
The map is nice but the tiles in the bases are a bit thick don't you think?
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#dp_files on irc.gg-center.net
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u can also get my pack at apoboc.com
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well i personally like the feel of this map. It calls for strategy!!! Tho camping could become an issue. I suggest making a second underground path(with barrles) or side paths(with barrels) to cut down on the possiblities for lining and camping as all action will currently go thru the middle. Good work so far. :D Cant wait to see the next beta release.
-Cusoman
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Ugh once maps get converted into 4 team they suck. The only 4 team map that is decent is winter1.
I love you now for saying that map.
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Looking good. But dp dont need mor maps like shock. :( Maybe u make some bigger maps with a lot ways to the flags :D
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I've put it up on the beta server for play testing. Also made a demo. I forgot to mention this there, but the base looks like it will be too easy to defend. Both entrances are right next to each other in the front, and I guess the map as a whole is really just 1 path.
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You have some missing light textures on the red side.
I dont think the flag will be easily campable. Camper has no place to hide behind. Even if 1 man is camping on the flag he will be easily killed. The lights (the textures) look a bit off in my opinion. Maybe find some other way how to light the map.
And barrels which are placed just next to another should have atleast as big cap as you can walk between them. Thats only my opinion though.
1 path maps rock. I didnt test the spawns, but I guess you spawn with barrels, but you could make some barrel jumps (like on top of those big ones) and as a reward you get a decent barrel. Brass lying around elsewhere. But thats up to you.