Digital Paint Discussion Board

Development => Mapping => Topic started by: Fullmetal_Steeb on September 27, 2007, 08:05:21 PM

Title: sliding doors
Post by: Fullmetal_Steeb on September 27, 2007, 08:05:21 PM
How do you pick which way a door entity will open when someone walks by it? I can only get it to open the way the person is supposed to walk, instead of going off to the side...
Title: Re: sliding doors
Post by: DrRickDaglessMD on September 27, 2007, 08:28:53 PM
set the key 'angle' and a value between 0 and 360 in the door entity. A little arrow showing the direction should appear after you add the key.

Hope this helps.

- Dagless
Title: Re: sliding doors
Post by: Fullmetal_Steeb on September 27, 2007, 09:08:42 PM
Definitly. Thanks, DRDMD. :)
Title: Re: sliding doors
Post by: Zorchenhimer on September 27, 2007, 09:23:10 PM
And I think "angles" is what you use when you want it to go up/down/45 degree angle. You would specify 3 angles (X,Y,Z) instead of just one.

Someone please correct me if I am wrong.
Title: Re: sliding doors
Post by: Fullmetal_Steeb on September 27, 2007, 09:52:15 PM
No, your right. I checked it. Pitch, roll, and yaw (aka X Y and Z)