Digital Paint Discussion Board
Development => Mapping => Topic started by: Fullmetal_Steeb on September 27, 2007, 08:05:21 PM
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How do you pick which way a door entity will open when someone walks by it? I can only get it to open the way the person is supposed to walk, instead of going off to the side...
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set the key 'angle' and a value between 0 and 360 in the door entity. A little arrow showing the direction should appear after you add the key.
Hope this helps.
- Dagless
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Definitly. Thanks, DRDMD. :)
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And I think "angles" is what you use when you want it to go up/down/45 degree angle. You would specify 3 angles (X,Y,Z) instead of just one.
Someone please correct me if I am wrong.
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No, your right. I checked it. Pitch, roll, and yaw (aka X Y and Z)