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Topics - Burt_Gummer

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1
General Development / Question about the serverlist.dat file
« on: February 25, 2006, 02:12:47 PM »
Are the contents of that files just the raw packet data?  When I open the file in SciTE, I am seeing what looks to be the data from a network packet, but I am not sure . . .

2
Map Graveyard / New Map - The Seige of Antioch
« on: February 18, 2006, 10:58:54 PM »
I took the source file for Antioch and converted the map into a seige map.  Havent had time to get screenshots yet, but here is the bsp file for the beta:

http://www.taloncomputing.us/files/paintball2/antiochseige_beta.bsp
http://www.taloncomputing.us/files/paintball2/antiochseige_beta2.bsp
 - OLD VERSIONS

http://www.taloncomputing.us/files/paintball2/antiochseige_pr1.bsp -Newest version

Hope yall like it.

EDIT -

Here are some screens


3
Mapping / Map source files
« on: January 29, 2006, 10:46:27 PM »
Weren't some of the .map source files in the http://www.dpball.com/files/mapmaking/mapfiles/ directory?  Specifically, I am looking for older maps around the time that antioch came out.

5
Mapping / UB Textures
« on: December 10, 2005, 09:35:30 AM »
Where can I get the full set of UB textures?

6
Server Discussion / Servers List
« on: August 09, 2005, 04:11:22 PM »
Is there a way we could get a list of all the servers started besides http://www.dpball.com/serverlist.php

and keep it updated.

IE so that someone can use the \connect command to join to an IP address if they cannot update the servers list inside the game?

Here is the current list from http://www.dpball.com/serverlist.php :

69.178.49.217:27940
217.20.118.15:33333
217.20.118.15:44444
81.169.169.63:27910
69.133.78.21:27910
70.85.80.116:27910
216.127.68.86:27910
12.202.57.134:27910
217.20.118.15:27911
69.133.78.21:27911
66.67.100.34:27910
216.197.169.203:27910
24.169.157.84:27910
66.186.84.12:27910

I wish I could get a list of names with these as well, but I cannot.

7
Mapping / Center flag map problem
« on: August 08, 2005, 11:40:22 AM »
I have just got into mapping, and with a lot of help from CoBo, I was able to get a basic map created, but I want it to be a center flag game.  Here is my problem:

I have created the map correctly, and created the entity for the flag and set it's properties correctly so that it is a neutral flag and set the worldspawn properties so that the game is a 1 flag game.

When I test the map in DP, all of the objects appear correctly, but the flag does not show up where I put it in the center of the map.

Note - I have not created bases yet.

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