Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - mik1

Pages: 1 [2] 3 4 5
21
Map Graveyard / Re: new map: herbe beta1
« on: March 07, 2008, 01:23:08 PM »
but sawy it will be tight to move if i put some crates ect.

22
Map Graveyard / Re: new map: herbe beta1
« on: March 07, 2008, 10:24:52 AM »
well heres herbe beta1 and reason for not lighting is it makes 
ERROR max pathes or something like that

by the way heres reason for herbe name :D
http://img177.imageshack.us/img177/5785/herbe32932ft8.gif

23
Map Graveyard / Re: new map: herbe beta1
« on: March 06, 2008, 01:46:29 PM »
well i can send it but i cant light it yet

24
Map Graveyard / Re: New map: Crash Valley - Beta
« on: March 06, 2008, 12:59:43 PM »
sawy where do you get ideas for these great maps?

25
Map Graveyard / new map: herbe beta1
« on: March 06, 2008, 12:54:51 PM »
(the relight wont work) i made new map. its kinda small because i started middle and i saw that i had no space left.
heres pics:
1 base
2 center view
3 in the cave1
4 in the cave2
5 upview

26
General Development / pregamemap pictures
« on: March 06, 2008, 12:24:36 PM »
i made it kinda for myself but i think i share it :D
it contains maps i see usually in servers and some old ones.
list: 2fort5 airtime anthills anubis arm bigarenaball callofduty carapathian indune jump ksplat3 nhb nitefactor remenissions propaint1 riverjumping (not jump map) shazam33 snip_pb1 snowy_b2 tlc ub_abbey ub_cliff ub_rooftop xbmap1 i thinks thats all :D

27
Mapping / error
« on: February 03, 2008, 07:38:08 AM »
i get this error sometimes when i try to light map and i dont know what to do.
my friend MsH gets this error too.

28
Mapping / play mp3 files
« on: January 24, 2008, 07:23:45 AM »
is it possible to make sounds play as mp3 format? when making a map.

29
Mapping / need help bsp
« on: July 18, 2007, 04:35:11 AM »
i dowloaded newest bsp but i didint like it (?)
so i removed whole bsp and tried dowload bsp.95 but i cant so i dowloaded bsp.96 now i dont have the pball "thing"
(what is it called)

30
Map Graveyard / Re: new map - snowy
« on: June 21, 2007, 05:31:00 AM »
i have readed that xD

31
i think there would be a flashlight, that players have automatically. it can be turned on and off

32
Map Graveyard / b2
« on: June 20, 2007, 03:54:37 AM »
here you go.
beta 2

33
Map Graveyard / Re: New Map:BrownBoards
« on: June 19, 2007, 01:16:08 PM »
check this out! i competed both side and middle way

34
Map Graveyard / Re: new map - snowy
« on: June 19, 2007, 12:47:04 PM »
autocoker and steel barrel place

35
Map Graveyard / b2 sreenz
« on: June 19, 2007, 12:44:39 PM »
here is b2 sreenshots

-changed weapons
-added new place for autococker
-tunnels go to the flag
-there is way to use only tunnels and capture flag  ;) (hint)
-changed lamp red
-rotated some textures

36
Map Graveyard / Re: New Map:BrownBoards
« on: June 09, 2007, 06:25:24 AM »
i think you can easily be lined trough that thing (pic 3)

37
Map Graveyard / snowy_b1
« on: June 07, 2007, 12:15:53 PM »
here is beta1

38
Map Graveyard / Re: Jump Map
« on: June 07, 2007, 10:39:56 AM »
Quote
This have playerstart in start and in end.
Sounds like he made it that way on purpose.
Hm. I must have read over that...

his map. is broken so he cant change it

39
Map Graveyard / Re: new map - snowy
« on: June 06, 2007, 12:00:22 PM »
ty should i upload b1?

40
Map Graveyard / Re: Jump Map
« on: June 06, 2007, 09:57:35 AM »
sä et oikee osaa enkkuu :D / you really cant speak english :D

Pages: 1 [2] 3 4 5