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Messages - TinMan

Pages: 1 ... 100 101 [102]
2021
Bugs, Feature Requests, and Feedback / Re: Desires for Build 17?
« on: March 14, 2006, 03:45:46 PM »
I vote for the login system too. Can you make the widescreen resolution work in fullscreen? When I click fullscreen nothing happens, so I just hide my taskbar and have that window take up the whole screen.
As for my darkness problems I'll post some screenshots next time I get a chance.

2022
Bugs, Feature Requests, and Feedback / Re: Desires for Build 17?
« on: March 13, 2006, 01:59:27 PM »
In B16, when I watching a flag carrier crouch, the flag goes through them, so if that could be fixed it would look a little better.
Another thing is the lighting, in B16 I can't see...it makes me depressed to be in dark corners and to be stuck in water with no light.

2023
Paintball 2 Discussion / Re: Reply if you are in a clan!
« on: March 13, 2006, 01:56:07 PM »
Quote
If you agree with the following statement please reply to it. If not please do not reply at all. (not applied to jitspoe.)

Are you fed up of people signing up to your clan and then never playing any of the matches you and a few members work so hard for?

I think that your clan needs to evolve and you need to not let people in if you're not satisfied with how much time they spend playing the game, for instance clan "ACACA" (A Clan Against Clan Acronyms) is a very strict clan in the sense that we all know eachother and attend lan parties together in our hood, its not necessary, but it does keep good order in the clan.

2024
Bugs, Feature Requests, and Feedback / Re: How did this happen?
« on: March 12, 2006, 12:24:13 AM »
lmao! I didn't even notice that, thanks for pointing it out.

2025
Cheater Reports and Bans / Re: Crash using hacked skins.
« on: March 12, 2006, 12:18:22 AM »
Clipz: Also i want to clear one more thing up would chaning the color of the paintballs be a cheat?

Yes, that is cheating when someone changes the color of the paintballs. They do it so their lame little aimbots wont pick up a red paintball and shoot at it thinking it was a red person.

2026
Map Graveyard / Re: Fun with Pong
« on: March 11, 2006, 04:39:12 PM »
There's a q3 pinball mod, and I have a really cool pinball map for q3 that I found a while back, I'll post screenshots from it once I find it in my huge baseq3 folder.

2027
Bugs, Feature Requests, and Feedback / How did this happen?
« on: March 11, 2006, 04:32:12 PM »
I was on Dan's laggy little server  :P and the game looked like this:


what commands were done to make the game look like that? It reminds me of all the mini maps in quake 3, like obiwan's house and almost all of the padmod.

2028
Cheater Reports and Bans / Re: Crash using hacked skins.
« on: March 11, 2006, 04:26:58 PM »
I tried that q2 Jump mappack, and the textures were missing, so the game was all grid-like. Wouldn't running a map in grid-mode er whatever be the same as using glow models? You'd need to make sure the models aren't glowing AND you'd have to make sure they are using the proper textures if you were gonna crack down on that.

2029
Cheater Reports and Bans / Re: Crash using hacked skins.
« on: March 10, 2006, 07:32:39 PM »
He's walling all the way, the skins don't matter that much, he knew where EVERYONE was, and don't tell me he guessed because that is OBVIOUSLY not true.

2030
Mapping / Re: BSP Editing Tips, aka "How to make a map."
« on: March 09, 2006, 08:49:35 PM »
You need to have the map saved C:\bsp\quake2\pball\mapfiles\ to compile it I'm pretty sure, otherwise it says it can't find the map.

and jitspoe, I click "Reply with quote" and get
Code: [Select]
An Error Has Occurred!
Unable to load the 'quotefast' template.
Back

2031
Bugs, Feature Requests, and Feedback / Re: look of players
« on: March 09, 2006, 08:21:04 PM »
The new models look like ferrets.

2032
Bugs, Feature Requests, and Feedback / Re: xbox version?
« on: March 07, 2006, 09:28:22 PM »
Was DigitalPaintball1 Quake1? If you have any paintball version that is a quake 1 mod I can work on making it work on DreamCast.

2033
Bugs, Feature Requests, and Feedback / Re: xbox version?
« on: March 05, 2006, 09:14:44 PM »
A DreamCast version would rock. It's a good console to do it for too, some people have keyboard, mouse, and lan adapter on their DreamCasts, so why not give us Paintball2 for DC? There's UT, Q3, and HL commercially, and Quake 2 is shareware for DC.

2034
General Development / Re: DigitalPaint in Jake2
« on: February 21, 2006, 01:35:17 PM »
nvm, runs on my other box running Ubuntu and nVidia, the laptop has an ATI w/ horrible support and OpenGL on it was the problem.

I did find a bug though, the funnames makes three of whatever letter you click, so if I were to click pink and then click "T", the box would show 3 T's.

2035
General Development / Re: VSP Player stats with DPBall?
« on: February 08, 2006, 05:10:23 PM »
Okay. I got the server up with logs and all that. Ready for the beta stats scripts.

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