hi, i have a couple of q\'s:
- how do i make flags and how do i outline both the base and the actuall capping area? anything different about the white flags?
- to make windows should i use a couple of different brushes for that wall or just one big one with a chunk cut out of it? is this what subtracting brushes is about? if so could someone explain the basics of that then
- how do i outline the base and cap areas on a seige map, is the cap area just automatically where the defenders are killed?
- how do i add custom textures to my maps?
thanks to anyone who can answer