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Messages - Idem

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Mapping / Re: BSP Editing Tips, aka "How to make a map."
« on: June 11, 2006, 12:02:58 PM »
thank you jitspoe but i have another question

how do i edit the sun brightness and other properties?

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Mapping / Re: BSP Editing Tips, aka "How to make a map."
« on: May 31, 2006, 02:07:14 PM »
hi, i have a couple of q\'s:

  • how do i make flags and how do i outline both the base and the actuall capping area? anything different about the white flags?
  • to make windows should i use a couple of different brushes for that wall or just one big one with a chunk cut out of it?  is this what subtracting brushes is about?  if so could someone explain the basics of that then
  • how do i outline the base and cap areas on a seige map, is the cap area just automatically where the defenders are killed?
  • how do i add custom textures to my maps?

thanks to anyone who can answer

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