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Messages - Wolke

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1
Paintball 2 Discussion / Re: Can someone help me?
« on: October 15, 2006, 02:56:14 PM »
Thanks guys! I got it!

2
Paintball 2 Discussion / Can someone help me?
« on: October 15, 2006, 01:34:03 PM »
How do i connect to the pb2 irc server, if I'm using Trillian instead of mIRC? Some one please help.

3
Paintball 2 Discussion / Re: Anti-cheap sugestion for next build
« on: June 22, 2006, 08:49:20 AM »
People like this is why pong games don't reach their potential

People like this are the reason we need Grammar _____s.
Your hint is that it is four letters long.
  I'm guessing you one of the people he is refering to?

4
Paintball 2 Discussion / Re: Anti-cheap sugestion for next build
« on: June 21, 2006, 07:44:49 AM »
Happened again! Except, this time it was on a server with 5 sec respawn, and a golf ball in the center. Map was ArenaBall, I got killed 7 times, then, while killer was reloading, i killed him and fried, scores, next round, spawnkilling started again, and I gave up and left..

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Paintball 2 Discussion / Re: Anti-cheap sugestion for next build
« on: June 20, 2006, 08:50:42 PM »
Only happened twice to me where they sk'ed for score, but it pissed the hell of me!

[Just pointing out that it's not a major problem, but is something you should eventually get arround to doing, so the times people try to be cheap are less annoying]

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Paintball 2 Discussion / Re: Anti-cheap sugestion for next build
« on: June 20, 2006, 08:50:03 PM »
Well, once it happened on the server with 15sec spawn time, and the other time it of on the general EV1 server..

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Paintball 2 Discussion / Re: Anti-cheap sugestion for next build
« on: June 20, 2006, 01:06:42 PM »
Excpet for when people DON'T go for flag, but sit in base killing for points.

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Paintball 2 Discussion / Anti-cheap sugestion for next build
« on: June 20, 2006, 11:53:32 AM »
Stop the spawn killing! Or, at least reduce it!
There are two ways that come to mind to stop this:
(a) Create a state of transperency that lasts 4 or so seconds during which you are unkillable right after you spawn. (you cannot fire eaither, but you can get to safety)
(b) Create a 7 or so second state which happens after you spawn during which you are worth no kill points, aka an "Honorless Targer" state. The exception to the seven seconds is when the target exits the base, say he spawns, gets gear, and exits base, then he becomes a true enemy, and is thus worth points.

Why? Because purpousfull spawn killing detracs from the game and makes it less fun and less playable. Spawn killing is not a strategy, but a way to get a cheap kill once in a while, and is not deservent of any honor 95% of the time.
When is it acceptable? The only time when spawn killing is acceptable as a strategy is when you have the flag, and you are running away from base to cap it, and some1 spawns behind you, thus you need to kill them.  Thus, if he had a chance to hide from you and wait out his time untill you disappear, but he chose to us the 4 seconds he had to run after you, it was his choice, and is not cheap spawnkilling.

So, there, those are my suggestions to make the game more fun!

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Paintball 2 Discussion / Re: Hello jitspoe, are you real?
« on: June 11, 2006, 07:31:33 PM »
I never implied such a crazy thing!

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Paintball 2 Discussion / Re: Hello jitspoe, are you real?
« on: June 11, 2006, 06:38:56 PM »
I killed him once....

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Paintball 2 Discussion / Re: Hello jitspoe, are you real?
« on: June 11, 2006, 06:19:48 PM »
I guess you mean the last post?

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Paintball 2 Discussion / Hello jitspoe, are you real?
« on: June 11, 2006, 05:30:58 PM »
Hey, today, was it YOU that totally pwned my ass in Deathmatch, or was it a poser? 9at first I though not, as you were in last place...Then you pwned... Serriously... Doubling my score of 24 kills...) So, are you real or not?

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