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Messages - Anrkist

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1
Server Discussion / Re: [OTB] Speed - Mapvoting #5
« on: May 30, 2009, 01:01:06 AM »
I'd like to vote these 3 OUT. I don't care what takes their place...

ub_4cliff
dome
holycow2

2
Paintball 2 Discussion / Re: Bug?
« on: December 21, 2008, 12:41:52 AM »
Thanks Byz. I forgot how corroded this community had become ;]

3
Paintball 2 Discussion / Bug?
« on: December 19, 2008, 08:18:50 PM »
I noticed a player spawning, letting a nade go, and switching teams. The nade would kill anyone in the spawn area close enough.

I can't imagine myself being the first person to post this, as I never post.

Are there any plans to fix this?

4
Paintball 2 Discussion / Re: Promote DP on forums (?)
« on: May 01, 2004, 07:20:25 AM »
You can always just add it to your SIG on a forum.. that would be sufficient I would think.

5
Paintball 2 Discussion / Re: map makeing
« on: April 24, 2004, 08:07:23 PM »
You saw the map making section, right?

6
Paintball 2 Discussion / Re: Paint Grenades
« on: April 20, 2004, 12:59:03 PM »
Thats because you dont use your gun when you have it <G>. Granted having a gren go off in mid air is a neat idea, I had not thought of that. And I would agree to this option IF I could throw the grenade at any point in time. I dont want to HAVE to hold it for the full three seconds unless I want to.

Ok another Added note, sorry Jit.. You reading all these? =]

What if I decided to hold it until it exploded?? Would that cause death to anyone around me?? Suicide bombing people would be fun.. Id like to say doing that would cause me to die as well, therefore when doing that you take your chances. And if you die before it goes off.. well it still goes off?? I mean it is a live grenade after all. You dieing doesnt stop it.

7
Paintball 2 Discussion / Re: Paint Grenades
« on: April 20, 2004, 12:53:37 PM »
BUT.. what about the grenades we have now?? Whats wrong with those, they are certainly not instant UNLESS you hit someone with it. Why do you want to replace that type with your idea? Its basicaly the same thing, only now you dont want to allow me to use my gun anymore.

8
Paintball 2 Discussion / Re: Paint Grenades
« on: April 20, 2004, 12:43:05 PM »
Let me add one more then, if you people really want strategy, why dont you turn on FFire?? Hmm =]?

9
Paintball 2 Discussion / Re: Paint Grenades
« on: April 20, 2004, 12:38:51 PM »
" Instant grenades are cheap and random." How are they random if they explode instantly?? You aim, you fire, they die. Random is throwing it over the barrels on PBcup, waiting a couple of seconds and relizing no one was actuly there.

How does priming add strategy? People keep saying it does, but I havent seen anyone say WHY it adds this strategy. IN WHAT WAY IS STRATEGY ADDED? Other then the fact no one will want to use grens anymore because you cant even fire for three seconds. How big of a pain in the ass is it to refill your co2 for 4 seconds?? Alot happens in that ammount of time, especialy on smaller maps.

TWO MORE BINDS?!?! OMG! Actuly no, youll like one style more then the other and probaly only use one of them. I enjoy both though, so I dont mind the extra two binds.

10
Paintball 2 Discussion / Re: Paint Grenades
« on: April 20, 2004, 06:49:24 AM »
Not if your Blitz!

11
Bugs, Feature Requests, and Feedback / Re: FEATURE REQUESTS
« on: April 17, 2004, 03:05:39 PM »
skyhawk, then reload co2 would become a rather useless thing in the game. I cant say ive run out of co2 during a game.. ever. Maybe ONCE...

Another idea.. perhaps incorperate IRC during gameplay.. so I could turn off the in-game chat and turn on IRC chat.. =] That *might* be neat. But would work better in a single player environment I guess.

12
Paintball 2 Discussion / Re: Paint Grenades
« on: April 17, 2004, 11:02:09 AM »
Well Blitz, I think the game is alot more fun with them in the game. I loved the er33t servers.. but you shoulda put grens on! You guys didnt even add the bouncable ones if I remeber correctly..

13
Paintball 2 Discussion / Re: Paint Grenades
« on: April 17, 2004, 12:19:50 AM »
ahh.. nice, that sounds really cool, letting us choose =]

14
Paintball 2 Discussion / Re: Paint Grenades
« on: April 16, 2004, 05:51:16 AM »
I like the grens we have now.. But B sounds like an ok option to have.

15
Paintball 2 Discussion / Re: Global Stats
« on: April 14, 2004, 11:40:37 PM »
Yes the penny arcade certainly has a handle on how humans work =p

As long as it is not enforced.. its cool.

16
Paintball 2 Discussion / Re: Global Stats
« on: April 14, 2004, 10:01:19 PM »
This is annoying, you wont force servers to do things but you will force the end user?? What if I quit SMURF? And I dont want the SMURF tag anymore?? I guess im intercoursed.

What if you dont want people to identify you?? Not everyone feels the need to let people know who they are. Its a nice bit of anoniminity that is enjoyed from time to time, and we should be allowed to excersie it.

I like the idea of registration but not to the point where if I change my name ill lose my stats, so either A. Allow me to use several names with one main login name or B. Give me an Opt out option.

Is this the begining of cheat prevention? If yes, ill shut the hell up.

17
Paintball 2 Discussion / Re: Best of Paintball 2 Map Pack
« on: April 14, 2004, 01:17:15 AM »
Meat, there is no teamplay on pub servers! And this map pack would be made for pubs not matches.. bottlenecks are fun to me.

18
Paintball 2 Discussion / Re: Best of Paintball 2 Map Pack
« on: April 12, 2004, 02:19:13 PM »
" new:
sandtrap
pforest
shazam
arctic"

wtf?!? new.. ive been around scince 98.. two of those have been around longer then me. =p

Newish
pbcup
encounter
indune
jump
Ill add shazam.. I enjoy this map, and while alot of the older play tend to hate it.. newer players really enjoy it..


Old
hellsurvivors
kaos
koth
ksplat2
midnight
pb2dm1
sphouseqw









19
Paintball 2 Discussion / Re: Map Packs?
« on: April 12, 2004, 07:18:36 AM »
Alot of maps on the servers right now are old.. I dont think theres any under the desk favors going on. A best of pack would be nice though.

20
Bugs, Feature Requests, and Feedback / Making Jails Better
« on: April 09, 2004, 09:49:10 PM »
Would it be possible for maps with a jail to use a seperate scoreboard? Maybe at the end of the game see the normal kills AND the jail kills, possibly a way to see them during the matches as well. People might be more inclined to putting them in thier maps if there was more of a point to it. I personaly just jail off and practice jumping =]

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