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Messages - Belmont

Pages: [1] 2 3 4
1
Digital Paint League / Re: DP LEAGUE - EVERYONE READ!!!
« on: April 26, 2004, 07:07:59 AM »
So, hows this thing coming along? the comittee and all... looks pretty idle.

2
Paintball 2 Discussion / Update the server maplists
« on: April 04, 2004, 05:41:42 PM »
goshdarnit, aren't you guys sick of playing the same 10 maps over and over and over and over and over and over and over and over and over and over and over and over again?

*** SERVER ADMINS: CHANGE THE MAPLIST

3
Bugs, Feature Requests, and Feedback / Re: Build 010 Feedback
« on: April 04, 2004, 05:39:43 PM »
Did you incorporate any automated screen shot or the system into build 10? I'm a newbie when it comes to "whats new."

4
Clans, Matches, and Tournaments / Re: "Legit" Paintball II Clans
« on: March 29, 2004, 04:03:11 PM »
"legit" clans
#ProZaK
#Clan_SMURF
#DOMsquad
#Team_eR33t
#SprayPaint

Clans that probably can't match 4v4 and 5v5 all the time
#paintDemons
#Team_TnL
#Team_xP
#Type-R
#Team_ColdFusion

5
Mapping / Re: mapping
« on: March 29, 2004, 06:16:05 AM »
http://asp.planetquake.com/dl/dl.asp?worldcraft/wc16shar.exe

Thats the link to download worldcraft 1.6a.

If you need any tools, just let me know.. or join us at #DPMA

6
He wasn't making fun of you fgt.

7
Paintball 2 Discussion / Re: Framerate and Jump Height
« on: March 28, 2004, 11:32:50 AM »
/me 2nds

8
You mean:
NightFight.bsp
Minplayers: 4
Maxplayers 10
Supports: CTF, Elim.
Default: CTF.

9
So there's going to be multiple comittees?

This is going to get crazy.

10
Bugs, Feature Requests, and Feedback / Re: FEATURE REQUESTS
« on: March 27, 2004, 04:56:09 PM »
Nice, the next release is going to destroy.

11
Jits, I left 1 or 2 maps blank.  Dark and I couldn't figure out what to do with bombsaway.bsp, so... GL

12
Paintball 2 Discussion / Re: PBallcentral
« on: March 26, 2004, 03:42:08 PM »
recam the matches? you mean like comment on them?

13
1 representative per clan.  Its not going to be a democracy... we only need 1.

14
Paintball 2 Discussion / Re: Map list for the soon to be DPL
« on: March 26, 2004, 03:24:00 PM »
All your base are belong to us.  :o

15
Bugs, Feature Requests, and Feedback / Re: FEATURE REQUESTS
« on: March 26, 2004, 08:47:10 AM »
I hope this request hasn't been asked... But I saw somebody talking about a voting system for maps.  That would be sweet.

16
Paintball 2 Discussion / Re: Map list for the soon to be DPL
« on: March 26, 2004, 08:40:20 AM »
MeRL,
The maps you've listed are all old school maps.  I think that there should be a general mix of old and new maps, just like the players... some are old, some are new, ya know?

17
CTF / Capture the flag
DM / Death match
Elim. / Elimination
1F / 1 Flag

2fort5.bsp
Minplayers: 4
Maxplayers: 16
Supports: Elim, CTF
Default: CTF

anthills.bsp
Minplayers: 0
Maxplayers: 10
Supports: Elim, CTF
Default: CTF

arenaball.bsp
Minplayers: 0
Maxplayers: 8
Supports: 1 Flag, Elim.
Default: 1 Flag

arm.bsp
Minplayers: 0
Maxplayers: 16
Supports: DM, Elim.
Default: DM

Back2back.bsp
Minplayers: 0
Maxplayers: 10
Supports: CTF, Elim.
Default: CTF

battle.bsp
Minplayers: 0
Maxplayers: 12
Supports: CTF, Elim.
Default: CTF

Battle2.bsp
Minplayers: 4
Maxplayers: 12
Supports: CTF, Elim.
Default: CTF

bigarenaball.bsp
Minplayers: 0
Maxplayers: 12
Supports: 1 Flag, Elim.
Default: 1 Flag

Blazin.bsp
Minplayers: 0
Maxplayers: 8
Supports: Elim
Default: Elim

Blitz.bsp
Minplayers: 0
Maxplayers: 12
Supports: 1 Flag, Elim.
Default: 1 Flag

Bombsaway.bsp
Minplayers: n/a
Maxplayers:  n/a
Supports: n/a
Default: n/a

Castle1.bsp
Minplayers: 4
Maxplayers: 12
Supports: CTF, Elim.
Default: CTF

Cfire.bsp
Minplayers: 4
Maxplayers: 12
Supports: CTF, Elim.
Default: CTF

Code1.bsp
Minplayers: 0
Maxplayers: 8
Supports: CTF, Elim.
Default: CTF

Conquest.bsp
Minplayers: 0
Maxplayers: 14
Supports: DM
Default: DM

CrazyBallin.bsp
Minplayers: 0
Maxplayers: 10
Supports: CTF, Elim.
Default: CTF

Deathball2.bsp
Minplayers: 4
Maxplayers: 12
Supports: CTF, Elim.
Default: CTF

dodgeball.bsp
Minplayers: 0
Maxplayers: 8
Supports: Elim.
Default: Elim.

Dodgecourt.bsp
Minplayers: 0
Maxplayers: 12
Supports: Elim.
Default: Elim.

DT.bsp
Minplayers: 4
Maxplayers: 10
Supports: CTF, Elim.
Default: CTF

encounter.bsp
Minplayers: 6
Maxplayers: 18
Supports: CTF, Elim.
Default: CTF

FFF.bsp
Minplayers: 0
Maxplayers: 8
Supports: DM, Elim.
Default: DM

Flog.bsp *** (This map needs to be looked at) ***
Minplayers: 0
Maxplayers: 10
Supports: CTF, Elim.
Default: CTF

Hellsurvivors.bsp
Minplayers: 4
Maxplayers: 12
Supports: CTF, Elim.
Default: CTF

Holdit.bsp
Minplayers: 0
Maxplayers: 14
Supports: CTF, Elim.
Default: CTF

Jump.bsp
Minplayers: 4
Maxplayers: 10
Supports: CTF, Elim.
Default: CTF

Ksplat2.bsp
Minplayers: 4
Maxplayers: 12
Supports: CTF, 1 Flag, Elim.
Default: CTF

Ksplat3.bsp
Minplayers: 0
Maxplayers: 8
Supports: CTF, 1 Flag, Elim.
Default: CTF

Midnight.bsp
Minplayers: 4
Maxplayers: 14
Supports: CTF, 1 Flag, Elim.
Default: CTF

Midnight2.bsp
Minplayers: 4
Maxplayers: 14
Supports: CTF, 1 Flag, Elim.
Default: CTF

Moonlit.bsp
Minplayers: 0
Maxplayers: 10
Supports: CTF, Elim.
Default: CTF

ncr8s.bsp
Minplayers: 0
Maxplayers: 10
Supports: CTF, Elim.
Default: CTF

oddjob.bsp
Minplayers: 0
Maxplayers: 8
Supports: 1 Flag, Elim.
Default: 1 Flag

paintscape.bsp
Minplayers: 0
Maxplayers: 8
Supports: CTF, Elim.
Default: CTF

passage.bsp
Minplayers: 0
Maxplayers: 12
Supports: CTF, Elim.
Default: CTF

pb2dm1.bsp
Minplayers: 0
Maxplayers: 14
Supports: DM
Default: DM

pball_shreds1.bsp
Minplayers: 4
Maxplayers: 14
Supports: CTF, Elim.
Default: CTF

pball_shreds2.bsp
Minplayers: 4
Maxplayers: 14
Supports: CTF, Elim.
Default: CTF

pbcup.bsp
Minplayers: 0
Maxplayers: 8
Supports: CTF, Elim.
Default: CTF

Rally.bsp
Minplayers: 0
Maxplayers: 8
Supports: CTF, Elim.
Default: CTF

SandTrap.bsp
Minplayers: 0
Maxplayers: 8
Supports: CTF, Elim.
Default: CTF

shazam.bsp
Minplayers: 4
Maxplayers: 8
Supports: CTF, Elim.
Default: CTF

shazam22.bsp
Minplayers: 4
Maxplayers: 10
Supports: CTF, Elim.
Default: CTF

seigecastle.bsp
Minplayers: 0
Maxplayers: 14
Supports: 1 Flag, Elim.
Default: 1 Flag

spelunker.bsp
Minplayers: 4
Maxplayers: 16
Supports: CTF, Elim.
Default: CTF

spelunker2.bsp
Minplayers: 4
Maxplayers: 16
Supports: CTF, Elim.
Default: CTF

sphouseqw.bsp
Minplayers: 4
Maxplayers: 12
Supports: CTF, Elim.
Default: CTF

stale2.bsp
Minplayers: 0
Maxplayers: 8
Supports: CTF, Elim.
Default: CTF

supair.bsp
Minplayers: 0
Maxplayers: 16
Supports: CTF, Elim.
Default: CTF

theice.bsp
Minplayers: 0
Maxplayers: 8
Supports: CTF, Elim.
Default: CTF

u4pb2.bsp
Minplayers: 4
Maxplayers: 10
Supports: CTF, Elim.
Default: CTF

ub_cliff.bsp
Minplayers: 0
Maxplayers: 8
Supports: CTF, Elim.
Default: CTF

ub_rooftop.bsp
Minplayers: 4
Maxplayers: 12
Supports: Elim, CTF
Default: CTF

18
jitspoe, I have a ton more maps in the same organization that dark had... would you rather have me post them here?

19
/me kick ban's Y2J

20
Every little bit helps you sexy sexy man

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