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Bugs, Feature Requests, and Feedback / Re: What Should I Work on Next? (2012 Edition)
« on: February 29, 2012, 07:26:06 AM »
I also prefer introduction, but I'm more interested in more realistic graphical options. I don't know, if the Quake-engine would do that.
So, my ideas:
-Anti-aliasing
-Texturedetails
-Dynamic Lights/Shadows
-High-poly models (weapons, chars)
-Motionblur
-more realistic movement
I also suggested to change the engine from Quake 2 to Doom 3, but jitspoe answered with no, cause it would be lots of days of work. He had to rewrite everything.
I hope, you agree
So, my ideas:
-Anti-aliasing
-Texturedetails
-Dynamic Lights/Shadows
-High-poly models (weapons, chars)
-Motionblur
-more realistic movement
I also suggested to change the engine from Quake 2 to Doom 3, but jitspoe answered with no, cause it would be lots of days of work. He had to rewrite everything.
I hope, you agree