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Messages - unowos

Pages: [1]
1
Bugs, Feature Requests, and Feedback / Re: global points
« on: May 05, 2013, 08:08:41 AM »
Thank you. That was helpfull, and answer the 1st part of the question.
Can I check others "localstats"?

And the rest of the topic, i wish could be answer.

Thank you!

2
Bugs, Feature Requests, and Feedback / global points
« on: May 04, 2013, 07:13:27 PM »
1st of all, encourage you for your non-well-payed effort to do this game possible.

Is it a way to chekc how many "kills" have each player along all his login life?
Something like stats, in order to know how many flags he has got all life long, or something like that.

Another thing, could it be possible to change the notifications?
When there is a lot of players, It is very difficult to know who has cap a flag.
And even, sometimes, the log dissapear without you can read it.
Is it possible to add "color" to "global notification" and differ them from "joined player" "kill player" and "player revived"??
And to dont erase the log (when you press \) ?

And improve the stats (when u press tab) sometimes, if you get 100 kills or whatever, the rows are really narrow, Is it possible to separet them a littel bit?

And, just to finish, is it possible to order the final stats (by kills, by grabs, by caps...)?

Thanks you for all your effort.

3
That works!!!!!
Code: [Select]
./paintball2 +snd_driver sdlthanks all!

4
reinstall linux is not a solution. That's only luck...

5
no.
I try with "3d" and without it (obviously, in normal conditions, without it...)
i try
Code: [Select]
./paintball2 +snd_driver alsa does not work.
Any other solution?

6
Bugs, Feature Requests, and Feedback / sound bug pball 35 ubuntu
« on: May 14, 2012, 09:05:33 AM »
running on ubuntu 12.04 the sound does not work.
In previous versions it worked.

Code: [Select]
~/Descargas/paintball2$ [b]./paintball2 [/b]

Paintball 2 -- Version 2.0
Execing configs/config.cfg.
Console initialized.

------- Sound initialization -------
LoadLibrary("./snd_oss.so")
/dev/dsp: No such file or directory
SNDDMA_Init: Could not open /dev/dsp.
------- Loading ref_pbgl.so -------
changing driver...
Code: [Select]
------- Sound initialization -------
LoadLibrary("./snd_oss.so")
dlopen("q2a3d.so") failed: q2a3d.so: cannot open shared object file: No such file or directory
Error loading up q2a3d module.
------------------------------------

------- Sound initialization -------
LoadLibrary("./snd_oss.so")
/dev/dsp: No such file or directory
SNDDMA_Init: Could not open /dev/dsp.
Recursive shutdown.

What can we do?
I think it is problem from old libraries on the part of dp. What do you think?

7
Bugs, Feature Requests, and Feedback / Re: 3 shoots life
« on: February 15, 2012, 02:16:43 PM »
it is true.
Just forget.

thanks

8
im ashamed.... sorry!

9
Bugs, Feature Requests, and Feedback / Re: 3 shoots life
« on: February 14, 2012, 09:40:39 AM »
;P
ok
im just want to cooperate.

See u

10
please, let the topic on the forum, in order that people could see this new feature, and could vote... at least for a while  :P

11
Bugs, Feature Requests, and Feedback / Re: 3 shoots life
« on: February 14, 2012, 09:01:55 AM »
mmm, yes...
but, have you play 1 vs 1? Or have you been newbie recently?
In the moment you hit the enemy, you win. No matter if you have pick the flag, or if it was just a lucky jumping-ball casuality...
In the menu, where weapons are configurable, could be there a option to choose 1 shoot, 3 shoots... and like and option could work...

About what you say, people want to enjoy, not to learn...
And they dont want to make a college course to learn to play.
If this game would be new, then there are not be pro players, same chances for all.
But as long it has a long history... newbies have no chance to learn because they are eliminated very soon... then get tired of it... then they stop to promote it.
Just talk with newbies, not with pro players.


12
Bugs, Feature Requests, and Feedback / Re: 3 shoots life
« on: February 14, 2012, 08:36:32 AM »
but pball 2.0 is not real.
You cant jump that high. So it doesnt matter to add 3 shoots life...
;P

13
If it is ported to GPL licence, or "open source", could be good to implement a .deb version to run under linux.
Many games have done that.
You could take a look on www.playdeb.net
And also, if you put in contact with www.happypenguin.com you could get even more popularity taking advance of linux popularity and the opensource games and programms...

Could be a new feature wishlist request.

Great job!

14
Bugs, Feature Requests, and Feedback / 3 shoots life
« on: February 13, 2012, 05:39:31 PM »
As i was discussing in the chat, i think that could be good to have a 3 shoots life, if not for all, maybe as an experimental feature, or maybe for newbies.
Could be good.
Specially for newbies, and for 1 vs 1 games.

With 3 shoots give us the opportunity to improve, to defend, to make a tactical attack...

And If there is a grenade...
   ... contact      = 3 shoot - lifes
   ... very close   = 2 shoot - lifes
   ... near          = 1 shoot life

Maybe a poll could be good among non-pro players...

It is just and idea.

Great job

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