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Paintball 2 Discussion / Re: FPS Capping issue.
« on: April 15, 2017, 07:08:14 PM »
There is no fix for that...
Quake2 engine in its state as it is inside PB2 always caps at straight(ish) numbers. Never lock your Fps and you are g2g!
Competitive gaming always had bruteforcing the frames in its focus.
And everything above 300fps is barely noticeable and not necessary for perfectly fluid gameplay.
And tbh if you cant get 500+ fps in paintball on most average maps then i would worry about your GPU being a decade too old for todays standards. Just my opinion
Quake2 engine in its state as it is inside PB2 always caps at straight(ish) numbers. Never lock your Fps and you are g2g!
Competitive gaming always had bruteforcing the frames in its focus.
And everything above 300fps is barely noticeable and not necessary for perfectly fluid gameplay.
And tbh if you cant get 500+ fps in paintball on most average maps then i would worry about your GPU being a decade too old for todays standards. Just my opinion