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Messages - miniswrider

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1
Help and Support / Re: Linux lubuntu help
« on: December 27, 2012, 07:36:03 PM »
They're getting better thanks to Valve though.  From Valve's linux blog:

miniswrider, I'd just start trying a bunch, lol.  Start with libgl1-mesa-glx and if that doesn't work libegl1-mesa-drivers.  If that still doesn't work, you could always try compiling the driver from source.  Intel provides downloads for the source over here: http://intellinuxgraphics.org/2012Q4.html
I kind of ran into this problem while trying to compile and I am stuck(sorry its long):


toby@ubuntu:~/mesa$ make
Making all in src
make[1]: Entering directory `/home/toby/mesa/src'
Making all in mapi/glapi/gen
make[2]: Entering directory `/home/toby/mesa/src/mapi/glapi/gen'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/home/toby/mesa/src/mapi/glapi/gen'
Making all in mapi/shared-glapi
make[2]: Entering directory `/home/toby/mesa/src/mapi/shared-glapi'
make  all-am
make[3]: Entering directory `/home/toby/mesa/src/mapi/shared-glapi'
/bin/mkdir -p ../../../lib
ln -f .libs/libglapi.so.0.0.0 ../../../lib/libglapi.so.0.0.0
ln -sf libglapi.so.0.0.0 ../../../lib/libglapi.so.0
ln -sf libglapi.so.0 ../../../lib/libglapi.so
make[3]: Leaving directory `/home/toby/mesa/src/mapi/shared-glapi'
make[2]: Leaving directory `/home/toby/mesa/src/mapi/shared-glapi'
Making all in mapi/glapi
make[2]: Entering directory `/home/toby/mesa/src/mapi/glapi'
ln -sf .libs/libglapi.a libglapi.a
make[2]: Leaving directory `/home/toby/mesa/src/mapi/glapi'
Making all in glsl
make[2]: Entering directory `/home/toby/mesa/src/glsl'
make  all-recursive
make[3]: Entering directory `/home/toby/mesa/src/glsl'
Making all in builtin_compiler
make[4]: Entering directory `/home/toby/mesa/src/glsl/builtin_compiler'
  LEX    glcpp-lex.c
make[4]: *** [glcpp-lex.c] Error 1
make[4]: Leaving directory `/home/toby/mesa/src/glsl/builtin_compiler'
make[3]: *** [all-recursive] Error 1
make[3]: Leaving directory `/home/toby/mesa/src/glsl'
make[2]: *** [all] Error 2
make[2]: Leaving directory `/home/toby/mesa/src/glsl'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/toby/mesa/src'
make: *** [all-recursive] Error 1

2
Help and Support / Re: Linux lubuntu help
« on: December 27, 2012, 02:42:54 PM »
I could not figure out which packages I needed and which I didn't, here is a list of the packages I found:
libegl1-mesa: free implementation of the EGL API -- runtime
libegl1-mesa-dbg: free implementation of the EGL API -- debugging symbols
libegl1-mesa-dev: free implementation of the EGL API -- development files
libegl1-mesa-drivers: free implementation of the EGL API -- hardware drivers
libegl1-mesa-drivers-dbg: free implementation of the EGL API -- driver debugging symbols
libgbm-dev: generic buffer management API -- development files
libgbm1: generic buffer management API -- runtime
libgbm1-dbg: generic buffer management API -- debugging symbols
libgl1-mesa-dev: free implementation of the OpenGL API -- GLX development files
libgl1-mesa-dri: free implementation of the OpenGL API -- DRI modules
libgl1-mesa-dri-dbg: Debugging symbols for the Mesa DRI modules
libgl1-mesa-dri-experimental: free implementation of the OpenGL API -- Extra DRI modules
libgl1-mesa-dri-experimental-dbg: Debugging symbols for the experimental Mesa DRI modules
libgl1-mesa-glx: free implementation of the OpenGL API -- GLX runtime
libgl1-mesa-glx-dbg: Debugging symbols for the Mesa GLX runtime
libglapi-mesa: free implementation of the GL API -- shared library
libglapi-mesa-dbg: free implementation of the GL API -- debugging symbols
libgles1-mesa: free implementation of the OpenGL|ES 1.x API -- runtime
libgles1-mesa-dbg: free implementation of the OpenGL|ES 1.x API -- debugging symbols
libgles1-mesa-dev: free implementation of the OpenGL|ES 1.x API -- development files
libgles2-mesa: free implementation of the OpenGL|ES 2.x API -- runtime
libgles2-mesa-dbg: free implementation of the OpenGL|ES 2.x API -- debugging symbols
libgles2-mesa-dev: free implementation of the OpenGL|ES 2.x API -- development files
libopenvg1-mesa: free implementation of the OpenVG API -- runtime
libopenvg1-mesa-dbg: free implementation of the OpenVG API -- debugging symbols
libopenvg1-mesa-dev: free implementation of the OpenVG API -- development files
libosmesa6: Mesa Off-screen rendering extension
libosmesa6-dev: Mesa Off-screen rendering extension -- development files
libxatracker-dev: X acceleration library -- development files
libxatracker1: X acceleration library -- runtime
libxatracker1-dbg: X acceleration library -- debugging symbols
mesa-common-dev: Developer documentation for Mesa

3
Help and Support / Re: Linux lubuntu help
« on: December 27, 2012, 01:32:42 PM »
Thank you for the help, I will try to find a package now.

4
Help and Support / Re: Linux lubuntu help
« on: December 27, 2012, 12:25:58 PM »
even though the mesa drivers are there you still recommend proprietary intel drivers?

5
Help and Support / Re: Linux lubuntu help
« on: December 27, 2012, 11:56:45 AM »
I am going to try to compile the 3d mesa driver from here:
http://intellinuxgraphics.org/download.html

6
Help and Support / Re: Linux lubuntu help
« on: December 27, 2012, 11:42:40 AM »
sorry, here is the video card info:


00:02.0 VGA compatible controller: Intel Corporation 82845G/GL[Brookdale-G]/GE C
hipset Integrated Graphics Device (rev 01) (prog-if 00 [VGA controller])
   Subsystem: Dell Device 0160
   Flags: bus master, fast devsel, latency 0, IRQ 16
   Memory at e8000000 (32-bit, prefetchable) [size=128M]
   Memory at feb80000 (32-bit, non-prefetchable) [size=512K]
   Expansion ROM at <unassigned> [disabled]
   Capabilities: <access denied>
   Kernel driver in use: i915
   Kernel modules: intelfb, i915

EDIT:I would post glxinfo but there is no spoiler...

7
Help and Support / Re: Linux lubuntu help
« on: December 27, 2012, 11:30:17 AM »
i have not been able to run any other games in ubuntu, but have been able to in debian(which works fine on this computer), wich tells me the hardware is fine.

8
Help and Support / Re: Linux lubuntu help
« on: December 27, 2012, 11:27:52 AM »
I opened the CLI and typed in: lspci
the abridged CLI output is as follows:

00:1f.5 Multimedia audio controller: Intel Corporation 82801DB/DBL/DBM (ICH4/ICH4-L/ICH4-M) AC'97 Audio Controller (rev 01)
   Subsystem: Dell Device 0160
   Flags: bus master, medium devsel, latency 0, IRQ 17
   I/O ports at ee00 [size=256]
   I/O ports at edc0 [size=64]
   Memory at feb7fa00 (32-bit, non-prefetchable) [size=512]
   Memory at feb7f900 (32-bit, non-prefetchable) [size=256]
   Capabilities: <access denied>
   Kernel driver in use: snd_intel8x0
   Kernel modules: snd-intel8x0

9
Help and Support / Linux lubuntu help
« on: December 26, 2012, 04:17:33 PM »

I have looked on google, the forums, and everywhere that I could think of, but I could not find a solution. Now I turn to the active forum community directly for help.
1.I type ./pain* in directory
2.it starts, gives me this:

  Paintball 2 -- Version 2.0
  Execing configs/default.cfg.
  Console initialized.

  ------- Sound initialization -------
  LoadLibrary("./snd_oss.so")
  /dev/dsp: No such file or directory
  SNDDMA_Init: Could not open /dev/dsp.
  ------- Loading ref_pbgl.so -------
  LoadLibrary("./ref_pbgl.so")
  ref_gl version: PB2GL 0.37
  Failed to load "libGL.so", trying "libGL.so.1.2"
  Failed to load "libGL.so.1.2", trying "libGL.so.1"
  Using libGL.so.1 for OpenGL...
  Initializing OpenGL display
  ...setting mode 4: 800 600
  Using XFree86-VidModeExtension Version 2.2
  I got 8 bits of red
  I got 8 bits of blue
  I got 8 bits of green
  I got 24 bits of depth
  I got 8 bits of alpha
  I got 8 bits of stencil
  Using hardware gamma
  ------------------------------------
  WARNING: UDP_OpenSocket: bind (27910): Address       already in use
  ------- Loading gamei386.so -------
  LoadLibrary(./pball/gamei386.so)
  -------------------------
  52 CMDlist entrys found.
  -------------------------
  ==== PB2 InitGame ====
  autojoin on, normal
  === Rotation Init ===
  13 maps added to rotation.
  Global login disabled.
  ------- Server Initialization -------
  mapname: tutorials/tutorial1
  ==== PB2 InitMatch ====
  bad GAMETYPE, unsupported - 4 not in 16
  == Map Loaded: tutorials/tutorial1 ==
  === Team KOTH ===
  0 entities inhibited
  0 teams with 0 entities
  -------------------------------------
  ===== Paintball II Initialized =====
 
  paintball2: swrast/s_renderbuffer.c:588:        map_attachment: Assertion `srb->Map' failed.
  Received signal 6, exiting...
3. opens, then closes window
4. does nothing and stays on console
5. I have no freaking idea what to do so I look online and don't find anything
6. I register as miniswrider and start a thread in the help section
7. I wait for a response.

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