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Messages - MaTzeMR

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1
Completed Maps / Re: Finished map: vaLLis
« on: June 19, 2018, 11:26:14 AM »
FINAL VERSION OUT

Felt the need to finish the map since it is played a lot on JeongWa's server atm (shoutout to JeongWa)
Made it a bit more newb friendly, fixed some minor mistakes, made some advanced jumps possible by moving stuff around and opened up the high part of the map wich makes gameplay much more interesting imo.

I really didn't have the motivation to realize all the stuff you pointed out in the feedback but I'm confident that this final version is very much playable :P

Download: http://dplogin.com/forums/index.php?action=dlattach;topic=27147.0;attach=12183


2
Other Stuff / greentext
« on: October 27, 2015, 01:04:16 PM »
Post some greentexts from 4chan or your lyf
some keks need to be hald by me right now

3
Map Graveyard / Re: Daylight Remake
« on: September 28, 2015, 08:45:33 AM »
I texted Deranged, he says any remake is fine, and doesn't know why you noobs love this map so much because it's excrement. I hope to god I don't need to post pics as proof of the text messages, just take my word for it.

Edit: actually, I wont post pics of the messages even if asked.

GL

Oh thanks a lot! ill trust you on this one.
Guess that means I/We will get back to work soon.

4
Other Stuff / Re: Random Awesome Stuff
« on: September 03, 2015, 06:01:05 AM »
Probably the most awesome thing ever:
Red hot chili peppers with mohawks

5
Mapping / Re: Inspirational Pictures for Mapping
« on: September 02, 2015, 01:45:49 PM »
http://imgur.com/gallery/oSiUa - some cool subterranean stepwells in India.
Kinda looks like a combination of de_dust and aztec IMO

6
Other Stuff / Re: Favourite Songs!?
« on: August 26, 2015, 04:24:47 PM »


The Killers- Battle Born
Green Day- Insomniac
These two are gold omg <3

7
Beta / In-Progress Maps / Re: Dopjump Circlejump Map
« on: August 22, 2015, 05:30:17 AM »
I had a cj trainer map that I never released. I'll toss it in the thread if I find it.

That would be nice!

8
Beta / In-Progress Maps / Dopjump Circlejump Map
« on: August 20, 2015, 10:57:25 AM »
Heres a little map for players who want to train the Dopjump CJ in Level 16.
Enjoy.

Download: http://dplogin.com/forums/index.php?action=dlattach;topic=28039.0;attach=11901

(Please move to completed maps. Thanks.)

9
Map Graveyard / Re: Alphate_b1 New map.
« on: August 13, 2015, 01:12:15 PM »
Oh, ive seen you have changed a lot of stuff! Looks much better now, good job!
Edit:
OffTopic: lol you play PoE :D?

10
Map Graveyard / Re: Alphate_b1 New map.
« on: August 12, 2015, 02:39:22 PM »
Heres a demo with feedback, hope this helps.
there might be some more things i havent noticed but this should cover up most of the stuff.

(btw is it fromage or framarche?)

11
Map Graveyard / Re: Daylight Remake
« on: August 11, 2015, 01:41:06 PM »
Hmm, yea you are right, the proportions are same (or at least similar), for some reason the remake feels much bigger proportionally, but the truth is it isn't. Maybe I just haven't play the original daylight for too long :p.
No problem, btw you should do this clip trick for other stuff as well, for example those wood planks holding the wood above FD (original autococker spot), you should/could put clips in between them so you don't get stuck there ;)
Alright, I guess we're currently having a break to see what deranged says, but we'll add that if he gives us green light.

12
Map Graveyard / Re: Daylight Remake
« on: August 11, 2015, 05:47:19 AM »
I don't really like that you made the map bigger compared to the original one, now it feels like arenaball vs bigarenaball (alright, not that much, but kind of) tbh. I kind of liked the way original one used proportions.

Also, in the last released version, that ladder in base was really buggy. Not sure if you fixed it, but the way to do it is that you put 1pxclip in front of the whole ladder, so that you climb on the clip made out of one piece and not each separate level of the ladder.

But otherwise it looks pretty cool visually.
Wait do you mean the base? I'm pretty sure that we used the exact same layout on the base as in the original.

Thanks for the tip with the ladder, gonna do that.


13
Map Graveyard / Re: Daylight Remake
« on: August 11, 2015, 05:08:54 AM »
I have him added on LoL and he plays sometimes. I'll ask him, link him to this thread.

Map looks great m8. I r8 8/8. No seriously though, it looks x10 better than the old daylight. Also is this Daylt from OVO crew tryna diss meek mill? :p
Thanks Tox, that would be awesome. As I've mentioned before I have also sent Deranged a PM with a bit more Information, that he could check as well when he sees this.


14
Map Graveyard / Re: Daylight Remake
« on: August 10, 2015, 01:32:58 PM »
Things start to look like daylight...
[Still inprogress]

15
Map Graveyard / Re: Daylight Remake
« on: August 08, 2015, 07:23:51 AM »
From the pics of the base, it looks a lil too much like pp_sw(one of the worst maps ingame IMO).
Well it won't look like pp_sw in the end :)

Since there havent been much other opinions and thai, Ace and I are actually doing this now I'll lock the topic for now.
I guess we will update you with some sshots soon. Ill also PM Deranged asking for his permission for a release and hope that he will log in in the next weeks since nobody seems to know how one could contact him otherwise. (If you do please PM me)

16
Map Graveyard / Re: Daylight Remake
« on: August 07, 2015, 07:09:00 AM »
Just a qucik tip, the base as it is right now looks too plain. Experiment with the wood a little and probably using different wood textures for different parts of the wood would like much more interesting :p

I am sure its just a alpha alpha of alpha but still wanted to point it out just to be sure.

Also, that barrel jump to cap is much easier compared to the DJ in the original and you could have done "speed DJ" when you speeded on ice and DJed without stopping, maintaining your speed from ICE and capping pretty fast (yes it was possible to do without DJ script :p).
Yes we'll change some textures.
I know the quality of the screens suck but if you look closely or download the map you can see that theres a wood plank above the barrel so you cant use it to jump on the cap ;) (If thats what you were trying to say)

17
Map Graveyard / Re: Daylight Remake
« on: August 07, 2015, 04:33:01 AM »
to the people who want to help: I created a skype group for sharing the files etc.
thai, who is a pretty good mapper is already in there. So if you want to help just PM me your skype name and ill add you. I guess we will "work" like in shifts but nothing too structured.

And I'm asking again, does anyone still have contact to Deranged to get his permission to realease a remake if we actually get to finish it? That would be really helpful :)

18
Map Graveyard / Re: Daylight Remake
« on: August 06, 2015, 03:01:40 PM »
.

19
Map Graveyard / Daylight Remake
« on: August 06, 2015, 02:57:27 PM »
Hello fellas

Due to having holidays at the moment I'm in a mood for playing a bit of DP again and getting backinto mapping. While playing on speed servers I realised that daylight_b1 was pretty popular and remembered that a lot of people requested it to be remade when JMR startet his "Wobluda Remake" topic.

So I have started experimenting a bit in BSP and managed to recreate a Base that in my opinion has better visuals than the original. My idea would be like an agricultural, snowy theme to improve the visuals of the map and make it more appealing to new players who care more about the visuals than the gameplay. (I'm not planing to change the gameplay though)

So basicially what I'm asking for is opinions on how you like this idea (and the attached screenshots) and if anyone knows how I can contact Deranged to get his permission to do this.

I am expecting a lot of negative feedback since this is DP and change is almost never welcomed here..

PS: Sorry for the low res screens, i prefer playing with a small screen and I was to lazy to change to a bigger one :S

PPs. I dont want this thread to escalate like JMR's did, so please be constructive, thanks :)

Thanks for reading,
Matze

20
Server Discussion / Re: Servers Crashing
« on: August 06, 2015, 10:24:49 AM »
You know, there is an edit button. You could use it.

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