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Messages - stomper

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ye i'm from germany. added to the login problems i had several problems when i wanted to connect to dplogin too ... :(

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Cheater Reports and Bans / Re: Multiple Accounts: omni
« on: February 01, 2014, 04:30:27 AM »
so i guess i will be ehm ... omnig? :P #omnistealsmyhashtag :D

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Mapping / Re: Inspirational Pictures for Mapping
« on: January 23, 2014, 04:43:41 AM »
this looks pretty cool, indeed. i was planning to make a new "snow and ice" themed map and these  "overhanging" parts are going to e part of the map.

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Beta / In-Progress Maps / Re: Sandrush_b2 (ex-sandlandr)
« on: January 10, 2014, 04:01:27 AM »
http://speedy.sh/9uAP7/sandlandr-b1.bsp

i hope this is the right version ... :S

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Beta / In-Progress Maps / Re: Sandrush_b2 (ex-sandlandr)
« on: January 09, 2014, 11:51:43 AM »
@jitspoe: That's my mistake if i attached the wrong version. But as you can see on he screenshot there is a lighted version and many people allready saw it ingame.
it would be really annoying if the unlighted one would be the one to be judged in the contest, because of the wrong file :(

Beta 2 got some generell changes, which would be nice to be included in judging... it has all textures fixed ans so on.

Edit: if you want i could either put a new download link or you come to a spec server to see it ingame there ^^

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Beta / In-Progress Maps / Re: Sandrush_b2 (ex-sandlandr)
« on: January 03, 2014, 12:51:27 PM »
BETA 2 IS HERE!

What has changed:

- Fixed textures despite thise at the new parts.
- Added a bunker on each low side
- Made a ramp up to the "mid-low island"
- Totally remade the main to Main-low -> old mine
- overhanging rocks on main-low


Feedback welcome :)

http://speedy.sh/9zKp7/sandrush-b2.bsp

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Beta / In-Progress Maps / Re: Sandrush_b2 (ex-sandlandr)
« on: January 03, 2014, 09:37:25 AM »
Beta 2 coming today!

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Beta / In-Progress Maps / Re: Frozen Crystals by Open_War (Beta 3)
« on: January 01, 2014, 03:45:47 PM »
i like this one tho it's a really tiny ^.^
texture combination is cool too.

only things that were annyoing to me were:
1) the dirt ramp from low-ice to high bd (or what u whant to call it) is buggy imo.
2) add some clip-brushes to the crystals otherwise u can get stuck easily

hope that helps :)

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Mapping / Re: What type of maps do you prefer more?
« on: January 01, 2014, 01:50:42 PM »
i prefer natural maps mixed with some "human-made" stuff like bunker, bridges etc... crimethink is probably the best example to show what i mean and that's why it's one of my favourite maps, together with greenaprk, pbcup_pforest,pbcup_sass and sass4.

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Map Graveyard / Re: New Map: Frigid2
« on: January 01, 2014, 01:02:04 PM »
i don't got any version of this map ^^ that's why i'm asking :)

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Map Graveyard / Re: New Map: Frigid2
« on: January 01, 2014, 08:31:33 AM »
Can someone give me a download link please?

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Clans, Matches, and Tournaments / Re: Special op: Back in buisness
« on: December 29, 2013, 10:31:44 AM »
wow. it's nice to see someone trying to get a leading position in this "operation". I really hope this can turn out the way you/ we all want to turn it out... reactive and expand the matching scene.

If the community decides to run this, I WOULD MAKE A MAP / SOME MAPS for this!

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Beta / In-Progress Maps / Re: Sandlandr_b1
« on: December 28, 2013, 03:15:15 PM »
@mission: thanks! i think i can't do that much about the asthetics on this one anymore. but i will try that on my next map!
@terror: ok will re-name it the probably.
@open_war: i will try to include some more stuff in the next beta! thx for feedback!
@matze: thanks bruu <3 good luck :)

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Beta / In-Progress Maps / Re: Sandlandr_b1
« on: December 27, 2013, 02:41:15 PM »
what really?
can u give me a link please?

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Mapping / Re: #sPec# Mapping Contest #1
« on: December 27, 2013, 02:02:34 PM »
uploaded my map :)

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Beta / In-Progress Maps / Sandrush_b2 (ex-sandlandr)
« on: December 27, 2013, 02:01:15 PM »
Hello dear dp community! :)

Today i'm proud to present you my entry for the #sPec# Mapping contest no.1.
It's a quite big map with a desert/canyon theme.
The feedback i got for this so far was good and we allready beta tested it in several matches.

Short infos:

Desert/Canyon
2 Flags per base
Spawns with carbines, ammo all over the map
High, low and side routes

Please dont post about any textures mistakes or the wrong flowing waterfall...

Things i got to work on:
Textures
Wrong brushes
?

Screen's: (only 4 sry)

1st

Main

mid

overview (sorry for mirror thing ;p )


Hope to see some feedback soon!
Good Luck to all the other entries! :)

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Clans, Matches, and Tournaments / Re: The Best vs the Self-Proclaimed Best
« on: December 21, 2013, 03:07:55 PM »

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Mapping / Re: #sPec# Mapping Contest #1
« on: December 19, 2013, 09:17:10 AM »
my b1 will be up soon :P

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Clans, Matches, and Tournaments / Re: |-210| New Years Cup!
« on: December 15, 2013, 08:13:05 AM »
wtf is wrong with you trion?

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