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Well i've always thought previous snowy maps etc. looked unrealistic. In your first screenshot for example, the wood texture has no evidence of snowfall.I meant more the well done snowy terrain than the texture choices. How about an combination with such a terrain and your textures?
- As for the texture sizing, I wasn't really sure what the difference was meant to be. I saw one texture in another folder at 128x128 so I just made them all that size. Are they supposed to be 64x64 then?It's different depending on what kind of texture you have. For a barrel texture I think it's 64x64 and 256x256 for the hr4 version, yes.
- And the texture load problem, well i've no idea whats wrong there. 'Bad .jpg file'? What does this even mean? They've all been fine for me thus far...BASEBALLDUDE is right, resaving the jpg files works for me. You should work on them again and update the download zip.
textures/blindy2/Sandlight2
{
{
map textures/blindy2/Sandlight2.tga
alphamask
scroll static 1 static 0
}
}
models/blindy/tree1/branches1
{
{
map models/blindy/tree1/branches1.tga
alphamask
}
}
textures/blindy2/snowstorm
{
{
map textures/blindy2/snowstorm.tga
alphamask
scroll static 2.5 static 2
}
}