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Messages - Sn1p3r [slayer]

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1
Bugs, Feature Requests, and Feedback / Re: Build 17 "pre-test"
« on: May 11, 2007, 03:22:02 PM »
Well, I did it, but I still had some problems with it. I'm jsut wondering what's the character limit for your name?

2
Paintball 2 Discussion / Re: Favourite map
« on: May 11, 2007, 02:04:03 PM »
I like Ub_Cliffs for some reason. Maybe because it was on of the first maps I played.

NOOB!!!
Sarcasm right?

3
Resolved Help & Support / Re: The Aim Sucks in the Game
« on: May 06, 2007, 12:03:05 PM »
To try different things int he game.

4
Bugs, Feature Requests, and Feedback / Re: Build 17 "pre-test"
« on: May 06, 2007, 11:58:02 AM »
I mean do you just enter your name in the console or do you have to write something first?

5
Resolved Help & Support / Re: The Aim Sucks in the Game
« on: May 06, 2007, 11:54:47 AM »
It's paintball, not counter-strike. Get used to the physics.
I did get used to the physics, but I was just asking if there was a way to make it like other shooting games.

6
Bugs, Feature Requests, and Feedback / Re: Build 17 "pre-test"
« on: May 06, 2007, 11:50:27 AM »
So what's the code to write in console?

7
Bugs, Feature Requests, and Feedback / Re: Build 17 "pre-test"
« on: May 06, 2007, 11:42:40 AM »
I have a problem with my name. For some reason it's not showing. I usually get noname instead of the name I entered in the multiplayer setup. IS there a way to fix he problem?

8
Resolved Help & Support / Re: The Aim Sucks in the Game
« on: May 06, 2007, 10:42:07 AM »
Oh ok. Also is there a way to make the paintballs fly like every other shooting game?

9
Resolved Help & Support / The Aim Sucks in the Game
« on: May 06, 2007, 10:14:36 AM »
Well not really, but ever since I played this game, the aim have been bothering me. As you know, when you shots, your bullets don't really go in the way your crosshair is aiming at. For me, the bullets usually goes tot eh right when I'm shooting while I'm standing. Also when you shoot in a long distance, the bullets seem to go in an arch. Which usually is confusing for me.

So my question is, was the game designed like this or am I missing something? Also is there a way to make the aim like other shooters or is it considered cheating?

10
Paintball 2 Discussion / Re: Respawn Time?
« on: May 06, 2007, 10:10:10 AM »
30-45 seconds sounds good to me in pub games. As for clans war, 60 seconds is a good respawn time.

11
Paintball 2 Discussion / Re: Favourite map
« on: May 06, 2007, 09:58:06 AM »
I like Ub_Cliffs for some reason. Maybe because it was on of the first maps I played.

12
Server Discussion / Re: What kind of server?
« on: May 04, 2007, 03:47:46 PM »
I will go with the last option. I hate those 5 seconds respawn matches as they do take a long time to finish and sometimes it's impossible, plus it gets crowded fast.   

13
Clans, Matches, and Tournaments / Re: VTX Clan join here!
« on: April 15, 2007, 12:06:09 PM »
So when will we have our own server? Just wondering.

14
Clans, Matches, and Tournaments / Re: VTX Clan join here!
« on: April 14, 2007, 01:03:16 PM »
Well I didn't notice.

15
Clans, Matches, and Tournaments / Re: VTX Clan join here!
« on: April 13, 2007, 05:55:47 PM »
Hey Apocalypse, it's me sniper if you remember. When will the tryout start because I certainly wanna join your clan.

16
Bugs, Feature Requests, and Feedback / Re: list of All Weapons
« on: April 13, 2007, 04:59:54 PM »
Automag and Autococker are considered the best by people who like to shoot a lot and fast. The PGP is in all maps, it's default gun. Just press "backspace" to dropgun and use it.
You mean the weapon you get when you drop your main gun, correct?

17
Bugs, Feature Requests, and Feedback / Re: list of All Weapons
« on: April 13, 2007, 04:52:22 PM »
Now I may sound like a noob but which of these weapons is considered the best and in which maps can I find PGP?

18
Bugs, Feature Requests, and Feedback / list of All Weapons
« on: April 13, 2007, 03:41:38 PM »
I'm just wondering, can someone give me a list of all the weapons available in Paintball 2?

19
Clans, Matches, and Tournaments / Re: Introducing Team ch1ll
« on: March 11, 2007, 09:35:52 AM »
Are there any requirements in joining?

20
Paintball 2 Discussion / Re: Competition Arises
« on: March 11, 2007, 09:28:32 AM »
I think I will stay with Digital Paint. I like its community and I like the gameplay the game offers. I will however give Truepaint a try to see if it's good.

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