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Messages - bung-alope

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1
Help and Support / Re: Choppy video/gameplay
« on: December 30, 2007, 11:00:41 PM »
It's set to 0.

2
Help and Support / Choppy video/gameplay
« on: December 30, 2007, 10:52:54 PM »
Hey guys, took a little break from DP and I'm not sure if it's my memory just playing games with me or if I've always had this choppy gameplay problem.

When I look around it gets choppy. I have a Radeon X300 128mb video card, it's crap but it's plenty to handle this game. It handles Q3A and Doom just fine.

If I mess around with the Fov settings I can smooth it out just fine, but I hate how it looks and can't accurately shoot.

Any suggestions?

3
I sure wish it were my mouse or mousepad. I've tried both wireless optical and wired ball mouse & had the same results, I don't have this issue in Q3A either.

Jitspoe, framerate fluctuates from as high as 180fps to 42fps.


4
Updated drivers, same issue. Ugh

5
Everything is set accordingly. Just did a fresh install.

I'm currently downloading the latest drivers, although I already have them. Going to give that another try.

Any other potential fixes KiLo? I appreciate your help.

6
Just checked and it is set to 0. Still the same old thing.

7
Help & Support Archive / Smooth walking forward/back..choppy strafe/aim
« on: August 07, 2007, 12:32:54 PM »
Using latest DP client on cheapo Dell Laptop

Mobile Intel 945GM Express Chipset Family card..

512mb ddr.

Can move forward/backward in game smoothly. When looking/strafe or trying to aim the game becomes very choppy.

Any tips other than to throw this POS Dell away?

8
Server Discussion / Whats this in my server console log?
« on: April 28, 2007, 11:19:52 AM »
Bad filter address: Change
Bad filter address: ur
Bad filter address: name



I see this randomly in my console log. What's it about?

9
Bugs, Feature Requests, and Feedback / Chat rate limit?
« on: April 17, 2007, 07:59:41 PM »
I haven't seen anything implemented for it in my cfg files...

Would it be possible at all to put a rate limit on chat? It's incredibly obnoxious when immature players scroll text after every kill/death/spawn.

Maybe something that could detect duplicate text scrolling so regular chatters wouldn't suffer from rate limiting?

10
Paintball 2 Discussion / Ignore Feature is great...
« on: April 17, 2007, 07:55:41 PM »
However, is there a way I can ignore ALL chat without having to type /ignore (and every number)?

I hate people who bind text and scroll after every kill/death.


11
Uh...
a) There is no way those files should be getting deleted (by the game).
b) The game will still run without them, there just won't be proper player limits on the maps and the game mode will default to CTF.

Sounds like you need to run some diagnostics on your hard drive and/or a virus scan.  Disappearing files isn't a good thing.  The maps may have been getting corrupted as well, which can certainly lead to crashes.

Edit: Removed my mapinfo folder just to test and the game still ran fine.

Didn't mean to imply that the files were being deleted by DP2.

Looks like it was a drive failing. Been replaced & all seems well now. Hope I didn't scare ya.

12
Jitspoe - I've actually come to determine that the mapinfo folder contents were being deleted somehow.

I managed to duplicate the problem on another CPU. Crazy stuff?

13

New Issue:

When Dedicated Server attemps to Change Maps (under any circumstance) the 'Loading...' text or end sound do not appear/play.

Then the server crashes & promptly shuts down.

I have re-installed & re-configured Server files (did not save & re-use any of my original files)

I have installed the Map Pack available for download at digitalpaint.com

I've had this problem occur occasionally over the past few days. However this afternoon it happens with every map change.




I am not sure what was happening, but after uninstalled & reinstalling 3985987349857932875784 times, everything is working fine.

Phew....thanks guys. All is working well now!

14
Server Discussion / Re: 'No Bullcrap Server' Questions
« on: April 12, 2007, 05:51:56 PM »
I'm not sure if this was answered. But the placement of the grenades is completely random.

Thanks for the clarification.

15
Server Discussion / Re: 'No Bullcrap Server' Questions
« on: April 12, 2007, 04:43:06 PM »
Thanks for your help Matze.

Any other 'tweaks' recomendations are welcome...

16
Hey guys, I've been hosting the No Bullcrap Server for a couple days now.

Having a few minor issues with Friendly fire settings.

In server.cfg what do I set FF & Grenadeffire to so team mates cannot kill eachother?

My current config is:

set ffire 0
set grenadeffire 1

________________


Also I've noticed that the placement of Grenades is rather odd, unlike other servers I've been on. For example 2 grenades will be side by side & upon round start it'll be a major traffic jam... Is there anything I can do about that or is it random?


________________


If I modify these settings, what will happen?

set PaintGrens 2 // default 2
set SmokeGrens 1 // default 1


________________
New Issue:

When Dedicated Server attemps to Change Maps (under any circumstance) the 'Loading...' text or end sound do not appear/play.

Then the server crashes & promptly shuts down.

I have re-installed & re-configured Server files (did not save & re-use any of my original files)

I have installed the Map Pack available for download at digitalpaint.com

I've had this problem occur occasionally over the past few days. However this afternoon it happens with every map change.



Thanks a ton guys. I've been enjoying this game a ton & I'm glad to host...Can't wait for the new build!

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