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Messages - tehLulz

Pages: [1]
1
Mapping / Re: Custom Textures?
« on: May 05, 2008, 08:53:01 AM »
Eheh. Oops. Mostly broken links on Wally's home. I guess I jumped to conclusions too soon. Sorry.

2
Mapping / Custom Textures?
« on: May 05, 2008, 08:42:45 AM »
Is there any way to get custom textures in BSP? I already tried the wiki, and all of Wally's sources are dead. Any help?

3
Map Graveyard / Re: Proof of Concept: Fairground Ferris Wheel
« on: September 21, 2007, 11:14:08 AM »
Meh. I guess I'll just start over.
Maybe I'll PM Jits and ask what I did wrong for future reference.

4
Map Graveyard / Re: Proof of Concept: Fairground Ferris Wheel
« on: September 21, 2007, 06:03:51 AM »
No. WHY DO I FAIL SO HARD?!?

5
Map Graveyard / Re: Proof of Concept: Fairground Ferris Wheel
« on: September 20, 2007, 02:28:38 PM »
Does anyone know what this error means, and how to fix it?

6
Map Graveyard / Re: Proof of Concept: Fairground Ferris Wheel
« on: September 19, 2007, 08:00:14 AM »
It's in the Edit menu, and now there is a new problem. When I try to compile it, it shows a "ERROR: Brush model loaded after world" message. How do I fix this, and what is the problem? I changed almost nothing, except changing the func_objects back to normal. Can anyone help?

7
Map Graveyard / Re: Proof of Concept: Fairground Ferris Wheel
« on: September 17, 2007, 06:47:51 PM »
so, um... (WARNING N00B QUESTION APPROACHING) how do I erase the func-object tag?

8
Map Graveyard / Re: Proof of Concept: Fairground Ferris Wheel
« on: September 16, 2007, 10:39:45 AM »
0.o oops! HERE is the right file.

Download FairgroundExperiment.map

9
Map Graveyard / Re: Proof of Concept: Fairground Ferris Wheel
« on: September 15, 2007, 04:59:00 PM »
Thank you Dr. Dag!

and blaa, they fall *through* the ground. over and over again.

Download FairgroundExperiment2.map

10
Map Graveyard / Re: Proof of Concept: Fairground Ferris Wheel
« on: September 15, 2007, 03:18:31 PM »
Hey, Dr Rick! I made a small expansion of your park, but I need some help. If anyone can tell me how to fix this, please do! Screens of problem areas:

WTF!? trees keep falling from the sky!


weird unchangeable polygon

(oh noes spoilers) The yellow buiding is a dunk tank game. I lure players up there w/ an autococker, a hopper, a barrell, and some co2. onto a trapdoor. hehehe...
/spoilers

just some help on fixing this would be appreciated.

11
Mapping / Re: map idea: THEME PARK
« on: September 11, 2007, 06:44:14 AM »
Ah, thanks! I'll try to keep working at it.

12
Mapping / Re: map idea: THEME PARK
« on: September 10, 2007, 07:22:52 PM »
Hm I want to say you have to use func_rotate to have that rotate.
no, Really?
(still a n00b to mapping, lol) Anyway, with the baskets on the ferris wheel, I've had a hard time getting the baskets to carry you with func_train. When I jump on them, I freeze, but the trains move on! When they pass, I fall down. Am I doin it rite?

13
Mapping / Re: map idea: THEME PARK
« on: September 10, 2007, 06:34:16 AM »
I've started a ferris wheel map, but I can't even get the thing to rotate! Besides, that would take forever to compile and download.

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