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Messages - RiMiNi

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1
Map Graveyard / Re: NEW MAP: Shock Remake
« on: February 20, 2010, 09:51:25 PM »
THATS BOSS NIGGA!

2
Beta / In-Progress Maps / Re: New Map: Green Hill Zone
« on: February 20, 2010, 07:34:25 PM »
ur cute ;) nice map from the screens.

maybe try varying up the filler. It seems so plain with only barrels, grass. Like the last ss

3
Other Stuff / Hit me up...
« on: February 01, 2010, 12:35:41 PM »
...on xbox.

GT: Luckeyhands

Tell me who you are or I won't accept you.

PCE OUT BITCHEZZZZZ

4
Issues for Committee Review / Re: ATTENTION COMMITTEE
« on: October 25, 2009, 09:01:55 AM »
Oh DaYum!>! off Da comIteeeee cameron dont kno tha roolz

5
Cheater Reports and Bans / Re: Shk demo request
« on: October 18, 2009, 06:22:03 PM »
well then maybe idiots should just start agreeing to send it via IRC, personally I'm getting tired of seeing these threads show up just because people refuse to use an easier method.

Not that I don't agree with you, but why does it bother you so much? I mean it's not like you're forced to read these threads...

6
Other Stuff / Re: Who are YOU?!! (With pictures!)
« on: October 18, 2009, 06:16:22 PM »
No, on-topic. They are discussing Kyuuchi's deathly white skin... Btw kyuuchi is just preparing for halloween, he's not a real vampire

7
Server Discussion / Re: Supermans New Server Naming CONTEST!@!@!
« on: October 18, 2009, 09:10:12 AM »
:( too boring!

8
Other Stuff / Re: Who are YOU?!! (With pictures!)
« on: October 16, 2009, 05:24:40 PM »
Prime I'm guessing you haven't seen any of these? :)

9
Clans, Matches, and Tournaments / Re: QeHs 3v3 Cup - Final Details
« on: October 14, 2009, 08:34:34 PM »
18GMT = 12pm EST (i think)

Yipes, way past Myers' bed time. Guess he can't play ^_^

10
Completed Maps / Re: New Map: Eternal Dawn Rising
« on: October 14, 2009, 02:28:52 PM »
still waiting for a /ignore on the forums

11
Paintball 2 Discussion / Re: map creators
« on: October 13, 2009, 01:29:19 PM »
probably because he got his answer and doesn't care about actually talking about it

12
cameron your saying already done like u have power keep your trap shut. jitspoe is the only person that does the banning and if im banned have him reply to the post i do not want u yapping at me.

Yes, but committee members vote on the bans. And they come in here and 'yap' at you so jits doesnt have to waste his time on hackers like you.

13
Help and Support / Re: How to make Special Letters in the Console?
« on: October 12, 2009, 12:38:10 PM »
...Just please don't go to every pub server and spam
"HI HI HI" or "NOOBIE!!!"

Sigh.

Yeah, please spam something like "RiMiNi is the best" in as many colours as you can.

14
Paintball 2 Discussion / Re: map creators
« on: October 12, 2009, 12:16:26 PM »
Wizzi, I bet a shit load of maps out there you think are original are not, they just knew how to hide their sources.

15
Other Stuff / Re: Demotivational Pictures are awesome
« on: October 10, 2009, 11:49:31 PM »
jokesssssssssssssssss

16
Mapping / Re: surface vs entity light
« on: October 10, 2009, 11:44:22 PM »
No, only the .wal for bsp has to be changed. Your actual texture stays the same. The compiler or something reads the actual colours of the .wals in bsp and gives off light of that colour.

17
Help and Support / Re: How to make Special Letters in the Console?
« on: October 10, 2009, 11:32:45 PM »
Here is a better way. Use ctrl-u for underline, ctrl-i for italics, and ctrl-b for bold. There was a guide on dpresource but thats not up :/ just play with letters, numerals, and other things (capitols makes a difference) after pressing ctrl-k [letter/number/thing/here]

18
Other Stuff / Re: Who are YOU?!! (With pictures!)
« on: October 10, 2009, 11:20:47 PM »
Where do you work?

19
Map Graveyard / Re: New Map: Barrens DM
« on: October 09, 2009, 02:45:12 PM »
Yeah, there is already a forum-troll roster, but you can tryout next year, just make sure at all times you are the last to post in every thread.

20
Mapping / Re: xMAPCOM Fall / Winter 2009 Contest
« on: September 27, 2009, 04:36:26 PM »
Why do you make the theme so narrow? You could have left it as something like 'ruins' rather than the 'ruins of war.' I mean doing that just broadens the variety of maps that we are getting rather than a bunch of ww2 maps..

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