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Messages - Loser

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1
General Development / Re: Server Cheat Detection Script
« on: May 08, 2008, 06:06:13 AM »
Hmm script eh

so you mean

//
Uint Overly_Precise;
Uint Limit;
void function Check_If_Aimbotting()
{
// analyse whether the cursor is over a target too precisely
// If true add one to Overly_precise
// if false then set a timer before setting Overly_Precise to 0
}
void function Play_Is_Aimbotting()
{
 If (Overly_Precise > Limit );
{
//Call a vote whether or not to ban the person
}
else;
{
//Do nothing
}
}

// end

That would require a lot of input from jitspoe though....

2
Other Stuff / Re: Visual C# help
« on: January 01, 2008, 03:14:39 AM »
Aww you gotta stop using such an extensive loop, you have no choice but mutlithreading, its not that hard, around 2 lines of code will do(note i learn vb.net not c#)

3
General Development / Re: Quick question
« on: December 31, 2007, 01:29:36 AM »
Paintball 2 isn't a big game, you don't need to port it over to a OOP laugauge like C++, i think there won't be a significant speed difference in speed if it were written in c++ btw

4
General Development / Re: Crosshairs
« on: December 30, 2007, 09:53:10 AM »
Try this crosshairs, its impossible to use xP



i managed to take down a few people with it though

5
Bugs, Feature Requests, and Feedback / New Server List
« on: December 27, 2007, 09:42:11 AM »
I read from another forum topic that DP is downloaded at least 1000 times everyday. But yet, the public servers only contain a handful of people. I think that one of those factors that led to people opening paintball 2, and deleting it is the slightly non user - friendly login page, and the other pages which come after that. Seriously, a couple of my friends got lost after login in. So, I came up with a suggestion and an illustration for a new Server List. This page would come right after the login page.





The image looks horrible after resizing so if you want to view the full image, you can view it here  http://i250.photobucket.com/albums/gg271/egrahics/pbor1.jpg
Updated*
 

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