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Messages - Stryker

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So in essence, what you said was as bad as telling us to change round paintballs into bananas.
that would be different.. HAVE MONKEYS RUNNING AROUND WITH BANANA GUNS that would be so awesome..(of course have it set to the April fools like that texture override

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Bugs, Feature Requests, and Feedback / Re: Team Indicators
« on: March 13, 2005, 03:04:26 PM »
why dont jit add it as an ent and we can make the loc files :-/

*p.s.*
the program i use to make maps i have to have the game source..... (thats not a joke)

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Bugs, Feature Requests, and Feedback / Re: Team Indicators
« on: March 06, 2005, 04:18:25 PM »
help teamwork.... hahaha there is too MANY lonerangers

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Paintball 2 Discussion / Re: Weird
« on: March 03, 2005, 01:52:06 PM »
you would have to bind a key to quit to get the timing right.... and then it would be close.... unless you used nades that didnt go off on impact....

5
Bugs, Feature Requests, and Feedback / Re: Speed Assult
« on: March 02, 2005, 04:35:15 PM »
6 people... 5 on one team and 1 lone ranger
the scoring would go as normal but is kept persionnot team... and they rotate out like say a is on team 1 b,c,d,e is on team 2 next round would be b on T1 a,c,d,e on team 2 and it would be like to 25 or so...

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Bugs, Feature Requests, and Feedback / Speed Assult
« on: March 01, 2005, 02:21:21 PM »
have it like 1on5 and the lone persion gets triple speed

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Digital Paint League / Re: dpl starting
« on: February 20, 2005, 03:45:48 PM »
loial21 want me to sign us up??

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Paintball 2 Discussion / Re: DPCon 2005 Date
« on: January 23, 2005, 04:24:52 PM »
shouldnt be a problem :-/

9
Map Graveyard / Re: New Frozen Ub_Cliff
« on: January 20, 2005, 11:26:54 AM »
well... thats not true the part of everyone having the same gun... on ub_cliff theres 2 diff types of guns :-P

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Bugs, Feature Requests, and Feedback / Re: BUG:smoke nade draw order
« on: January 11, 2005, 10:36:13 AM »
i will not stop playing blitz... well not until a new map kinnda like it comes out(j/p) i was the one the server put up....

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Bugs, Feature Requests, and Feedback / BUG:smoke nade draw order
« on: January 10, 2005, 07:55:25 PM »
it does not draw the smoke on the other side of glass...

*HINT* to fix it set sprits to have a model property

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Paintball 2 Discussion / Re: Here's you a map browser
« on: September 14, 2004, 02:33:06 AM »
IronFist.... you use TV3D?? ive looked at it but never really got into it b/c of my OLD video card... i in witch now have a GF4 (go me :))... i might just wait for version 6.5 b4 i try again

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Paintball 2 Discussion / Re: Software mode first ScreenShots!!!!
« on: August 04, 2004, 10:21:31 AM »
i converted them to tga...
------------------------------------------------------------------------------------------------------
Here is my TODO list
1)make it draw the tga textures fauther - Used NeVo's Temp Mipmaping
2)get the HUD working
3)JPG textures -- Easy it was just a copy out of OGL
4)get the skins working its in the .exe so won't worry to much about it
5)work on the drawing order
6)32bits color lights
7)moving lights(might not happen.. it will have to render live)

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Paintball 2 Discussion / Software mode first ScreenShots!!!!
« on: August 02, 2004, 05:53:09 PM »
there finally here

PIC 1
PIC 2
PIC 3
PIC 4
PIC 5

there that should fix it

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Bugs, Feature Requests, and Feedback / Re: Game type proposal!
« on: July 29, 2004, 09:14:37 AM »
speaking of oddjob have it on his flagfrag map

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Paintball 2 Discussion / Re: PB2, the mod version?
« on: June 10, 2004, 09:37:01 AM »
there are no packs just go into pball/players/male and there are the sounds

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Paintball 2 Discussion / Re: PB2, the mod version?
« on: June 09, 2004, 02:38:56 PM »
this sucks i can get Tribes to run but no quake 2 i keep getting "Couldent find the program 'Quake2'"

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Paintball 2 Discussion / Re: PB2, the mod version?
« on: June 08, 2004, 12:13:56 PM »
Linux kicks bouth Mac and Windows ass.... I still cant get quake 2 to run

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