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Official Feature Votes / Re: Bug: Scoreboard "life" on Linux client
« on: April 05, 2009, 03:18:29 AM »
In cl_scores.c there is:
When I changed "menu scores"/"menu pop" to "cmd scoreson"/"cmd scoresoff", then this problem disappeared.
Code: [Select]
void CL_ScoreboardShow_f (void)
{
if (cls.state != ca_active)
return;
if (cls.server_gamebuild < 126)
Cbuf_AddText("cmd scoreson\n");
else
Cbuf_AddText("menu scores\n");
}
void CL_ScoreboardHide_f (void)
{
if (cls.state != ca_active)
return;
if (cls.server_gamebuild < 126)
Cbuf_AddText("cmd scoresoff\n");
else
Cbuf_AddText("menu pop\n");
}
When I changed "menu scores"/"menu pop" to "cmd scoreson"/"cmd scoresoff", then this problem disappeared.