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Mapping / Re: If someone want to use Hammer editor
« on: December 14, 2009, 04:20:29 AM »
- Transparent textures must start with 32_ or 16_
- sky is define with a sky1 or sky2 textures in Hammer. 1 is use for no light from sky, and with 2, you can specify a light from sky with sky2_force in the map properties.
- The liquids must start with liquide
- sky is define with a sky1 or sky2 textures in Hammer. 1 is use for no light from sky, and with 2, you can specify a light from sky with sky2_force in the map properties.
- The liquids must start with liquide