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Help and Support / Re: Arch Linux Compilation Problems
« on: October 28, 2023, 03:19:52 PM »
The CVS repository of the game's code is hosted at https://sourceforge.net/p/paintball2/code/HEAD/tree/.
The build errors mostly look like dependency version incompatibilities to me. The makefile BUILD variable is unused, the makefile itself is not maintained actively.
Note that you can not compile your own version of the client and use it on public servers for anti-cheat reasons. The public code parts only cover the "engine" part. The actual game logic is closed source, you only get 32-bit compiled binaries of that (published with the official releases). I think uploading a build-from-source script to the arch user repos wouldn't make much sense with that in mind.
The build errors mostly look like dependency version incompatibilities to me. The makefile BUILD variable is unused, the makefile itself is not maintained actively.
Note that you can not compile your own version of the client and use it on public servers for anti-cheat reasons. The public code parts only cover the "engine" part. The actual game logic is closed source, you only get 32-bit compiled binaries of that (published with the official releases). I think uploading a build-from-source script to the arch user repos wouldn't make much sense with that in mind.