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Digital Paint Discussion Board
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Newmap: UWflag
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Topic: Newmap: UWflag (Read 2183 times)
DianA
PGP
Posts: 7
Newmap: UWflag
«
on:
September 02, 2005, 01:24:35 PM »
Hi guys, i made a new map named Underwaterflag
Its just a betaversion
4 map click here ->
http://rapidshare.de/files/4651088/uwflag.bsp.html
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Newmap: UWflag
«
Reply #1 on:
September 02, 2005, 02:41:14 PM »
Needs some alternate paths, and to be less boxy. Also, it looks like you used the old "sky box around the whole map to fix the leaks" technique, which completely defeats the purpose.
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DianA
PGP
Posts: 7
Re: Newmap: UWflag
«
Reply #2 on:
September 03, 2005, 04:07:43 AM »
I fixed the map!
Screenshots and the map:
http://darktemplar.da.funpic.de/uw/
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Dirty_Taco
Map Committee
Autococker
Posts: 1630
_
«
Reply #3 on:
September 03, 2005, 11:37:08 AM »
Post removed
«
Last Edit: July 26, 2010, 01:13:39 AM by Dirty_Taco
»
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Newmap: UWflag
«
Reply #4 on:
September 07, 2005, 01:42:39 AM »
I'll try to name some of them. The map is still full of leaks and boxed in with sky -- this means poor vising and network play. You removed the primary water path, but the ladders are still there? Ladders to nowhere? Also, the rungs of the ladder are 2 feet thick (0.3m). Glass does NOT provide structural support.
There's still only one entrance to the base. The level is very square and "blah." No detail. The steps up to the flag are different sizes. And to be honest, I don't really like the underwater flag, which I guess is the whole concept of the map...
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Digital Paint Discussion Board
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Newmap: UWflag