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jitspoe

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Re: Moonlit2 beta thread
« Reply #20 on: August 15, 2005, 01:48:26 AM »
Oops, I uploaded the wrong version.  That's why the rspeeds were so high.  Still kinda high, but at least it's playable.  Also, I noticed some textures still need a lot of alignment:


Dirty_Taco

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« Reply #21 on: August 15, 2005, 10:46:22 AM »
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« Last Edit: July 26, 2010, 01:14:36 AM by Dirty_Taco »

Cobo

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Re: Moonlit2 beta thread
« Reply #22 on: August 15, 2005, 10:57:24 AM »
... worldcraft  :P

Dirty_Taco

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« Reply #23 on: August 25, 2005, 03:03:23 PM »
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« Last Edit: July 26, 2010, 01:13:46 AM by Dirty_Taco »

Dirty_Taco

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« Reply #24 on: August 29, 2005, 12:09:15 AM »
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« Last Edit: July 26, 2010, 01:13:41 AM by Dirty_Taco »

loial21

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Re: Moonlit2 beta thread
« Reply #25 on: August 29, 2005, 05:48:23 PM »
Please!!1

jitspoe

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Re: Moonlit2 beta thread
« Reply #26 on: August 30, 2005, 01:41:30 AM »
http://dpball.com/files/maps/beta/ml2revision_beta1.bsp

Edit: and it's been uploaded to the ev1 server as well, in the maps/beta directory. Perhaps tomorrow night we'll test this and Hobo's map.
« Last Edit: August 30, 2005, 02:26:56 AM by jitspoe »

loial21

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Re: Moonlit2 beta thread
« Reply #27 on: August 30, 2005, 05:33:15 PM »
Will do I will be at home at 8:15 cst.

Termin8oR

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Re: Moonlit2 beta thread
« Reply #28 on: September 05, 2005, 10:28:41 PM »
CAN SOMEONE POST SCREENSHOTS.....?

-Termin8oR

Eiii

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Re: Moonlit2 beta thread
« Reply #29 on: September 05, 2005, 10:43:07 PM »
JUST DOWNLOAD THE MAP!

loial21

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Re: Moonlit2 beta thread
« Reply #30 on: September 07, 2005, 09:55:21 PM »
HAHAHAHAHHA
nice  spawn..... i


hope this is the correct thread

I liked playing it, but notice me yelling out "choke point"after killing the entire team. I should not ever be able to kill everyone in one spot even against a team of leet players on public. Agreed?

*fixed?
« Last Edit: September 09, 2005, 12:37:49 AM by loial21 »