Author Topic: BSP Pack for Build 15  (Read 3722 times)

Eiii

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Re: BSP Pack for Build 15
« Reply #20 on: October 10, 2005, 10:59:54 PM »
Sorry, I thought you just assumed that Argh! 3.0 was packaged with the BSP 15.

ALSO- Jits, this may not be a real problem, but the runmap.bat (or whatever) doesn't start up paintball with debug1 1.

jitspoe

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Re: BSP Pack for Build 15
« Reply #21 on: October 12, 2005, 10:46:32 PM »
I changed that because it annoyed me when my settings kept changing.  Use seta debug1 1 if you want it to run in debug mode when you start (it will save the debug1 setting).

jitspoe

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Re: BSP Pack for Build 15
« Reply #22 on: October 13, 2005, 01:51:02 PM »
New version of the pack up: http://dpball.com/files/mapmaking/bsp_pb2_build015.zip

Mostly just .wal file fixes.