Author Topic: Vismap expansion overflow HELP  (Read 2445 times)

S8NSSON

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Vismap expansion overflow HELP
« on: November 23, 2005, 01:37:55 PM »
On my latest map I go to do a "Final Compile," it takes a good while to get through VIS, then at the end of VIS I get "Vismap expansion overflow" error.

The map is quite large with lots of detail.

I've read somewhere that I have exceeded VIS's brush limit. I also read a workaround is to make brushes that are NOT used in vis-blocking fun_wall entities.

I am in mid compile now to see if this works.
Any clues on this matter Jitspoe?

S8NSSON

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Re: Vismap expansion overflow HELP
« Reply #1 on: November 23, 2005, 05:41:14 PM »
no luck func_walling lots of details

Eiii

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Re: Vismap expansion overflow HELP
« Reply #2 on: November 23, 2005, 06:03:52 PM »
Also, use the detail flag for pretty much everthing that's not a building or wall.

jitspoe

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Re: Vismap expansion overflow HELP
« Reply #3 on: November 24, 2005, 06:21:00 PM »
Which vis program are you using?  The source to DeWan's is out -- it might be possible to increase a couple values to increase the limits, but it probably won't be that simple.  I've never experienced the problem myself, so I'm not sure how to work around it.

S8NSSON

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Re: Vismap expansion overflow HELP
« Reply #4 on: November 24, 2005, 08:11:28 PM »
I will try to get that source...please help as i've spent too much time on this map to lose it now!

jitspoe

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S8NSSON

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Re: Vismap expansion overflow HELP
« Reply #6 on: November 26, 2005, 09:26:28 AM »
I got the source and pretty much can see that I won't be figuring this out anytime soo.
Just not enough pre-knowledge and time.
Jitspoe...get on it!!! top prioriy!

I did increase MAX_MAP_VISIBILITY as this apears to be directky related to the problem.
This let vis go through, but arghrad wasn't happy afterwards.

jitspoe

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Re: Vismap expansion overflow HELP
« Reply #7 on: November 26, 2005, 01:30:47 PM »
Unfortunately arghrad isn't open sourced, so there's not much that can be done about that aside from emailing Argh! and hoping he fixes it.