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Ideas: Gameplay possibilities- oneplayer
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Topic: Ideas: Gameplay possibilities- oneplayer (Read 1570 times)
StealthAssassin4u
PGP
Posts: 5
Ideas: Gameplay possibilities- oneplayer
«
on:
December 13, 2005, 01:00:23 AM »
To Ask a few Questions,
1) Would it be at all possible to implement an option for one-player mode? (to learn the maps)
2) would it be too much to ask to have one-on-one deathmatches?
3) To add dificulty-- add(of course over time) a slowed-down gameplay option, when in an encounter--Adrenaline-. (like on NFSU 2 the motion blur effect, yes with a On/Off option)
??
Feedback PLEASE! ! !
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S8NSSON
Autococker
Posts: 709
Re: Ideas: Gameplay possibilities- oneplayer
«
Reply #1 on:
December 13, 2005, 07:36:52 AM »
WoW...maybe Option #2 would work.
Kinda like rocket arena for paintball...Paintball Arena.
Round by round basis...
No flags...
Everyone gets in line...
The winner of the round holds the map till he/she is knocked out.
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Eiii
Autococker
Posts: 4595
Re: Ideas: Gameplay possibilities- oneplayer
«
Reply #2 on:
December 13, 2005, 08:44:00 AM »
That removes teamplay. I hate it, but I'm sure some people like it.
And to answer #1, there already is. No bots, but type in 'debug1 1' (sans quotes) in the console.
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Ideas: Gameplay possibilities- oneplayer
«
Reply #3 on:
December 13, 2005, 01:15:43 PM »
Well there
are
bots, but they suck. Type "sv addbot" at the console. Check the
docs/faq
for more info.
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Eiii
Autococker
Posts: 4595
Re: Ideas: Gameplay possibilities- oneplayer
«
Reply #4 on:
December 13, 2005, 07:57:03 PM »
Actually, not typing that at the console will save you alot of pain.
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StealthAssassin4u
PGP
Posts: 5
Re: Ideas: Gameplay possibilities- oneplayer
«
Reply #5 on:
December 13, 2005, 11:31:58 PM »
how does it save pain by not typing it into the console
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Eiii
Autococker
Posts: 4595
Re: Ideas: Gameplay possibilities- oneplayer
«
Reply #6 on:
December 13, 2005, 11:36:17 PM »
I mean not doing it at all.
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Termin8oR
Autococker
Posts: 1023
Re: Ideas: Gameplay possibilities- oneplayer
«
Reply #7 on:
December 14, 2005, 12:23:04 PM »
The game already has a Single-Player with the standalone that I use to learn new maps when i have time to learn something new....
Just goto:
Multi-Player
Start Server
Then Select Map
Then Mess Around
Thank You
-Termin8oR
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Ideas: Gameplay possibilities- oneplayer
«
Reply #8 on:
December 14, 2005, 02:09:43 PM »
You have to type "debug1 1" at the console in order to actually play the maps (shoot and pick up flags and stuff), though.
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Termin8oR
Autococker
Posts: 1023
Re: Ideas: Gameplay possibilities- oneplayer
«
Reply #9 on:
December 16, 2005, 11:07:10 AM »
I Know, just I forgot to type that...
-Termin8oR
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Ideas: Gameplay possibilities- oneplayer