I'm glad you all like it, I will probably (officially) release it on my site tommorow or the day after...I just have some final things to finish.
This is my first paintball map. I have used other editors (Build for Duke Nukem, Dedit for Shogo) and started GTKRadiant for another GPL game called Tremulous, but I don't have much experience. This is my first full map with GTKradiant.
Here is what I had planned for the weapons:
A Stingray at each bunker
An carbine on top of each base and a hopper and ammo inside each base.
Barrels, ammo, and c02 scattered equally around at each base.
An automag, ammo, and c02 in the upper tunnel
An autococker in the center of the lower tunnel, with ammo/c02.
Carbine or Vm68 in the center of each of the outer tunnels
Personally I hate the VM68, so it will probably be a carbine.
Do you think that layout is fair?
Screenshots:
http://levelzone.net/gods.zip (stands for GreatOutDoorsScreenshots)
Last question 'fore I go to bed...how do I make lower intensity lights without making hte radius smaller? Is there a differnece between _light and light?